init - add project files

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2025-03-06 23:54:11 -05:00
commit e724ff1120
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// Copyright (c) 2017 Minio Inc. All rights reserved.
// Use of this source code is governed by a license that can be
// found in the LICENSE file.
//go:build amd64 && !gccgo && !appengine && !nacl && !noasm
// +build amd64,!gccgo,!appengine,!nacl,!noasm
package highwayhash
import "golang.org/x/sys/cpu"
var (
useSSE4 = cpu.X86.HasSSE41
useAVX2 = cpu.X86.HasAVX2
useNEON = false
useSVE = false
useSVE2 = false
useVMX = false
)
//go:noescape
func initializeSSE4(state *[16]uint64, key []byte)
//go:noescape
func initializeAVX2(state *[16]uint64, key []byte)
//go:noescape
func updateSSE4(state *[16]uint64, msg []byte)
//go:noescape
func updateAVX2(state *[16]uint64, msg []byte)
//go:noescape
func finalizeSSE4(out []byte, state *[16]uint64)
//go:noescape
func finalizeAVX2(out []byte, state *[16]uint64)
func initialize(state *[16]uint64, key []byte) {
switch {
case useAVX2:
initializeAVX2(state, key)
case useSSE4:
initializeSSE4(state, key)
default:
initializeGeneric(state, key)
}
}
func update(state *[16]uint64, msg []byte) {
switch {
case useAVX2:
updateAVX2(state, msg)
case useSSE4:
updateSSE4(state, msg)
default:
updateGeneric(state, msg)
}
}
func finalize(out []byte, state *[16]uint64) {
switch {
case useAVX2:
finalizeAVX2(out, state)
case useSSE4:
finalizeSSE4(out, state)
default:
finalizeGeneric(out, state)
}
}