init - add project files
This commit is contained in:
12
vendor/github.com/jonboulle/clockwork/.editorconfig
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vendored
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12
vendor/github.com/jonboulle/clockwork/.editorconfig
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|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
indent_size = 4
|
||||
indent_style = space
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.go]
|
||||
indent_style = tab
|
||||
27
vendor/github.com/jonboulle/clockwork/.gitignore
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27
vendor/github.com/jonboulle/clockwork/.gitignore
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|
||||
/.idea/
|
||||
|
||||
# Compiled Object files, Static and Dynamic libs (Shared Objects)
|
||||
*.o
|
||||
*.a
|
||||
*.so
|
||||
|
||||
# Folders
|
||||
_obj
|
||||
_test
|
||||
|
||||
# Architecture specific extensions/prefixes
|
||||
*.[568vq]
|
||||
[568vq].out
|
||||
|
||||
*.cgo1.go
|
||||
*.cgo2.c
|
||||
_cgo_defun.c
|
||||
_cgo_gotypes.go
|
||||
_cgo_export.*
|
||||
|
||||
_testmain.go
|
||||
|
||||
*.exe
|
||||
*.test
|
||||
|
||||
*.swp
|
||||
201
vendor/github.com/jonboulle/clockwork/LICENSE
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vendored
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201
vendor/github.com/jonboulle/clockwork/LICENSE
generated
vendored
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@@ -0,0 +1,201 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
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||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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1. Definitions.
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80
vendor/github.com/jonboulle/clockwork/README.md
generated
vendored
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80
vendor/github.com/jonboulle/clockwork/README.md
generated
vendored
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@@ -0,0 +1,80 @@
|
||||
# clockwork
|
||||
|
||||
[](https://github.com/avelino/awesome-go#utilities)
|
||||
|
||||
[](https://github.com/jonboulle/clockwork/actions?query=workflow%3ACI)
|
||||
[](https://goreportcard.com/report/github.com/jonboulle/clockwork)
|
||||

|
||||
[](https://pkg.go.dev/mod/github.com/jonboulle/clockwork)
|
||||
|
||||
**A simple fake clock for Go.**
|
||||
|
||||
|
||||
## Usage
|
||||
|
||||
Replace uses of the `time` package with the `clockwork.Clock` interface instead.
|
||||
|
||||
For example, instead of using `time.Sleep` directly:
|
||||
|
||||
```go
|
||||
func myFunc() {
|
||||
time.Sleep(3 * time.Second)
|
||||
doSomething()
|
||||
}
|
||||
```
|
||||
|
||||
Inject a clock and use its `Sleep` method instead:
|
||||
|
||||
```go
|
||||
func myFunc(clock clockwork.Clock) {
|
||||
clock.Sleep(3 * time.Second)
|
||||
doSomething()
|
||||
}
|
||||
```
|
||||
|
||||
Now you can easily test `myFunc` with a `FakeClock`:
|
||||
|
||||
```go
|
||||
func TestMyFunc(t *testing.T) {
|
||||
c := clockwork.NewFakeClock()
|
||||
|
||||
// Start our sleepy function
|
||||
var wg sync.WaitGroup
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
myFunc(c)
|
||||
wg.Done()
|
||||
}()
|
||||
|
||||
// Ensure we wait until myFunc is sleeping
|
||||
c.BlockUntil(1)
|
||||
|
||||
assertState()
|
||||
|
||||
// Advance the FakeClock forward in time
|
||||
c.Advance(3 * time.Second)
|
||||
|
||||
// Wait until the function completes
|
||||
wg.Wait()
|
||||
|
||||
assertState()
|
||||
}
|
||||
```
|
||||
|
||||
and in production builds, simply inject the real clock instead:
|
||||
|
||||
```go
|
||||
myFunc(clockwork.NewRealClock())
|
||||
```
|
||||
|
||||
See [example_test.go](example_test.go) for a full example.
|
||||
|
||||
|
||||
# Credits
|
||||
|
||||
clockwork is inspired by @wickman's [threaded fake clock](https://gist.github.com/wickman/3840816), and the [Golang playground](https://blog.golang.org/playground#TOC_3.1.)
|
||||
|
||||
|
||||
## License
|
||||
|
||||
Apache License, Version 2.0. Please see [License File](LICENSE) for more information.
|
||||
349
vendor/github.com/jonboulle/clockwork/clockwork.go
generated
vendored
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349
vendor/github.com/jonboulle/clockwork/clockwork.go
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|
||||
package clockwork
|
||||
|
||||
import (
|
||||
"context"
|
||||
"sort"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// Clock provides an interface that packages can use instead of directly using
|
||||
// the [time] module, so that chronology-related behavior can be tested.
|
||||
type Clock interface {
|
||||
After(d time.Duration) <-chan time.Time
|
||||
Sleep(d time.Duration)
|
||||
Now() time.Time
|
||||
Since(t time.Time) time.Duration
|
||||
NewTicker(d time.Duration) Ticker
|
||||
NewTimer(d time.Duration) Timer
|
||||
AfterFunc(d time.Duration, f func()) Timer
|
||||
}
|
||||
|
||||
// FakeClock provides an interface for a clock which can be manually advanced
|
||||
// through time.
|
||||
//
|
||||
// FakeClock maintains a list of "waiters," which consists of all callers
|
||||
// waiting on the underlying clock (i.e. Tickers and Timers including callers of
|
||||
// Sleep or After). Users can call BlockUntil to block until the clock has an
|
||||
// expected number of waiters.
|
||||
type FakeClock interface {
|
||||
Clock
|
||||
// Advance advances the FakeClock to a new point in time, ensuring any existing
|
||||
// waiters are notified appropriately before returning.
|
||||
Advance(d time.Duration)
|
||||
// BlockUntil blocks until the FakeClock has the given number of waiters.
|
||||
BlockUntil(waiters int)
|
||||
}
|
||||
|
||||
// NewRealClock returns a Clock which simply delegates calls to the actual time
|
||||
// package; it should be used by packages in production.
|
||||
func NewRealClock() Clock {
|
||||
return &realClock{}
|
||||
}
|
||||
|
||||
// NewFakeClock returns a FakeClock implementation which can be
|
||||
// manually advanced through time for testing. The initial time of the
|
||||
// FakeClock will be the current system time.
|
||||
//
|
||||
// Tests that require a deterministic time must use NewFakeClockAt.
|
||||
func NewFakeClock() FakeClock {
|
||||
return NewFakeClockAt(time.Now())
|
||||
}
|
||||
|
||||
// NewFakeClockAt returns a FakeClock initialised at the given time.Time.
|
||||
func NewFakeClockAt(t time.Time) FakeClock {
|
||||
return &fakeClock{
|
||||
time: t,
|
||||
}
|
||||
}
|
||||
|
||||
type realClock struct{}
|
||||
|
||||
func (rc *realClock) After(d time.Duration) <-chan time.Time {
|
||||
return time.After(d)
|
||||
}
|
||||
|
||||
func (rc *realClock) Sleep(d time.Duration) {
|
||||
time.Sleep(d)
|
||||
}
|
||||
|
||||
func (rc *realClock) Now() time.Time {
|
||||
return time.Now()
|
||||
}
|
||||
|
||||
func (rc *realClock) Since(t time.Time) time.Duration {
|
||||
return rc.Now().Sub(t)
|
||||
}
|
||||
|
||||
func (rc *realClock) NewTicker(d time.Duration) Ticker {
|
||||
return realTicker{time.NewTicker(d)}
|
||||
}
|
||||
|
||||
func (rc *realClock) NewTimer(d time.Duration) Timer {
|
||||
return realTimer{time.NewTimer(d)}
|
||||
}
|
||||
|
||||
func (rc *realClock) AfterFunc(d time.Duration, f func()) Timer {
|
||||
return realTimer{time.AfterFunc(d, f)}
|
||||
}
|
||||
|
||||
type fakeClock struct {
|
||||
// l protects all attributes of the clock, including all attributes of all
|
||||
// waiters and blockers.
|
||||
l sync.RWMutex
|
||||
waiters []expirer
|
||||
blockers []*blocker
|
||||
time time.Time
|
||||
}
|
||||
|
||||
// blocker is a caller of BlockUntil.
|
||||
type blocker struct {
|
||||
count int
|
||||
|
||||
// ch is closed when the underlying clock has the specificed number of blockers.
|
||||
ch chan struct{}
|
||||
}
|
||||
|
||||
// expirer is a timer or ticker that expires at some point in the future.
|
||||
type expirer interface {
|
||||
// expire the expirer at the given time, returning the desired duration until
|
||||
// the next expiration, if any.
|
||||
expire(now time.Time) (next *time.Duration)
|
||||
|
||||
// Get and set the expiration time.
|
||||
expiry() time.Time
|
||||
setExpiry(time.Time)
|
||||
}
|
||||
|
||||
// After mimics [time.After]; it waits for the given duration to elapse on the
|
||||
// fakeClock, then sends the current time on the returned channel.
|
||||
func (fc *fakeClock) After(d time.Duration) <-chan time.Time {
|
||||
return fc.NewTimer(d).Chan()
|
||||
}
|
||||
|
||||
// Sleep blocks until the given duration has passed on the fakeClock.
|
||||
func (fc *fakeClock) Sleep(d time.Duration) {
|
||||
<-fc.After(d)
|
||||
}
|
||||
|
||||
// Now returns the current time of the fakeClock
|
||||
func (fc *fakeClock) Now() time.Time {
|
||||
fc.l.RLock()
|
||||
defer fc.l.RUnlock()
|
||||
return fc.time
|
||||
}
|
||||
|
||||
// Since returns the duration that has passed since the given time on the
|
||||
// fakeClock.
|
||||
func (fc *fakeClock) Since(t time.Time) time.Duration {
|
||||
return fc.Now().Sub(t)
|
||||
}
|
||||
|
||||
// NewTicker returns a Ticker that will expire only after calls to
|
||||
// fakeClock.Advance() have moved the clock past the given duration.
|
||||
func (fc *fakeClock) NewTicker(d time.Duration) Ticker {
|
||||
var ft *fakeTicker
|
||||
ft = &fakeTicker{
|
||||
firer: newFirer(),
|
||||
d: d,
|
||||
reset: func(d time.Duration) { fc.set(ft, d) },
|
||||
stop: func() { fc.stop(ft) },
|
||||
}
|
||||
fc.set(ft, d)
|
||||
return ft
|
||||
}
|
||||
|
||||
// NewTimer returns a Timer that will fire only after calls to
|
||||
// fakeClock.Advance() have moved the clock past the given duration.
|
||||
func (fc *fakeClock) NewTimer(d time.Duration) Timer {
|
||||
return fc.newTimer(d, nil)
|
||||
}
|
||||
|
||||
// AfterFunc mimics [time.AfterFunc]; it returns a Timer that will invoke the
|
||||
// given function only after calls to fakeClock.Advance() have moved the clock
|
||||
// past the given duration.
|
||||
func (fc *fakeClock) AfterFunc(d time.Duration, f func()) Timer {
|
||||
return fc.newTimer(d, f)
|
||||
}
|
||||
|
||||
// newTimer returns a new timer, using an optional afterFunc.
|
||||
func (fc *fakeClock) newTimer(d time.Duration, afterfunc func()) *fakeTimer {
|
||||
var ft *fakeTimer
|
||||
ft = &fakeTimer{
|
||||
firer: newFirer(),
|
||||
reset: func(d time.Duration) bool {
|
||||
fc.l.Lock()
|
||||
defer fc.l.Unlock()
|
||||
// fc.l must be held across the calls to stopExpirer & setExpirer.
|
||||
stopped := fc.stopExpirer(ft)
|
||||
fc.setExpirer(ft, d)
|
||||
return stopped
|
||||
},
|
||||
stop: func() bool { return fc.stop(ft) },
|
||||
|
||||
afterFunc: afterfunc,
|
||||
}
|
||||
fc.set(ft, d)
|
||||
return ft
|
||||
}
|
||||
|
||||
// Advance advances fakeClock to a new point in time, ensuring waiters and
|
||||
// blockers are notified appropriately before returning.
|
||||
func (fc *fakeClock) Advance(d time.Duration) {
|
||||
fc.l.Lock()
|
||||
defer fc.l.Unlock()
|
||||
end := fc.time.Add(d)
|
||||
// Expire the earliest waiter until the earliest waiter's expiration is after
|
||||
// end.
|
||||
//
|
||||
// We don't iterate because the callback of the waiter might register a new
|
||||
// waiter, so the list of waiters might change as we execute this.
|
||||
for len(fc.waiters) > 0 && !end.Before(fc.waiters[0].expiry()) {
|
||||
w := fc.waiters[0]
|
||||
fc.waiters = fc.waiters[1:]
|
||||
|
||||
// Use the waiter's expriation as the current time for this expiration.
|
||||
now := w.expiry()
|
||||
fc.time = now
|
||||
if d := w.expire(now); d != nil {
|
||||
// Set the new exipration if needed.
|
||||
fc.setExpirer(w, *d)
|
||||
}
|
||||
}
|
||||
fc.time = end
|
||||
}
|
||||
|
||||
// BlockUntil blocks until the fakeClock has the given number of waiters.
|
||||
//
|
||||
// Prefer BlockUntilContext, which offers context cancellation to prevent
|
||||
// deadlock.
|
||||
//
|
||||
// Deprecation warning: This function might be deprecated in later versions.
|
||||
func (fc *fakeClock) BlockUntil(n int) {
|
||||
b := fc.newBlocker(n)
|
||||
if b == nil {
|
||||
return
|
||||
}
|
||||
<-b.ch
|
||||
}
|
||||
|
||||
// BlockUntilContext blocks until the fakeClock has the given number of waiters
|
||||
// or the context is cancelled.
|
||||
func (fc *fakeClock) BlockUntilContext(ctx context.Context, n int) error {
|
||||
b := fc.newBlocker(n)
|
||||
if b == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
select {
|
||||
case <-b.ch:
|
||||
return nil
|
||||
case <-ctx.Done():
|
||||
return ctx.Err()
|
||||
}
|
||||
}
|
||||
|
||||
func (fc *fakeClock) newBlocker(n int) *blocker {
|
||||
fc.l.Lock()
|
||||
defer fc.l.Unlock()
|
||||
// Fast path: we already have >= n waiters.
|
||||
if len(fc.waiters) >= n {
|
||||
return nil
|
||||
}
|
||||
// Set up a new blocker to wait for more waiters.
|
||||
b := &blocker{
|
||||
count: n,
|
||||
ch: make(chan struct{}),
|
||||
}
|
||||
fc.blockers = append(fc.blockers, b)
|
||||
return b
|
||||
}
|
||||
|
||||
// stop stops an expirer, returning true if the expirer was stopped.
|
||||
func (fc *fakeClock) stop(e expirer) bool {
|
||||
fc.l.Lock()
|
||||
defer fc.l.Unlock()
|
||||
return fc.stopExpirer(e)
|
||||
}
|
||||
|
||||
// stopExpirer stops an expirer, returning true if the expirer was stopped.
|
||||
//
|
||||
// The caller must hold fc.l.
|
||||
func (fc *fakeClock) stopExpirer(e expirer) bool {
|
||||
for i, t := range fc.waiters {
|
||||
if t == e {
|
||||
// Remove element, maintaining order.
|
||||
copy(fc.waiters[i:], fc.waiters[i+1:])
|
||||
fc.waiters[len(fc.waiters)-1] = nil
|
||||
fc.waiters = fc.waiters[:len(fc.waiters)-1]
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// set sets an expirer to expire at a future point in time.
|
||||
func (fc *fakeClock) set(e expirer, d time.Duration) {
|
||||
fc.l.Lock()
|
||||
defer fc.l.Unlock()
|
||||
fc.setExpirer(e, d)
|
||||
}
|
||||
|
||||
// setExpirer sets an expirer to expire at a future point in time.
|
||||
//
|
||||
// The caller must hold fc.l.
|
||||
func (fc *fakeClock) setExpirer(e expirer, d time.Duration) {
|
||||
if d.Nanoseconds() <= 0 {
|
||||
// special case - trigger immediately, never reset.
|
||||
//
|
||||
// TODO: Explain what cases this covers.
|
||||
e.expire(fc.time)
|
||||
return
|
||||
}
|
||||
// Add the expirer to the set of waiters and notify any blockers.
|
||||
e.setExpiry(fc.time.Add(d))
|
||||
fc.waiters = append(fc.waiters, e)
|
||||
sort.Slice(fc.waiters, func(i int, j int) bool {
|
||||
return fc.waiters[i].expiry().Before(fc.waiters[j].expiry())
|
||||
})
|
||||
|
||||
// Notify blockers of our new waiter.
|
||||
var blocked []*blocker
|
||||
count := len(fc.waiters)
|
||||
for _, b := range fc.blockers {
|
||||
if b.count <= count {
|
||||
close(b.ch)
|
||||
continue
|
||||
}
|
||||
blocked = append(blocked, b)
|
||||
}
|
||||
fc.blockers = blocked
|
||||
}
|
||||
|
||||
// firer is used by fakeTimer and fakeTicker used to help implement expirer.
|
||||
type firer struct {
|
||||
// The channel associated with the firer, used to send expriation times.
|
||||
c chan time.Time
|
||||
|
||||
// The time when the firer expires. Only meaningful if the firer is currently
|
||||
// one of a fakeClock's waiters.
|
||||
exp time.Time
|
||||
}
|
||||
|
||||
func newFirer() firer {
|
||||
return firer{c: make(chan time.Time, 1)}
|
||||
}
|
||||
|
||||
func (f *firer) Chan() <-chan time.Time {
|
||||
return f.c
|
||||
}
|
||||
|
||||
// expiry implements expirer.
|
||||
func (f *firer) expiry() time.Time {
|
||||
return f.exp
|
||||
}
|
||||
|
||||
// setExpiry implements expirer.
|
||||
func (f *firer) setExpiry(t time.Time) {
|
||||
f.exp = t
|
||||
}
|
||||
25
vendor/github.com/jonboulle/clockwork/context.go
generated
vendored
Normal file
25
vendor/github.com/jonboulle/clockwork/context.go
generated
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
package clockwork
|
||||
|
||||
import (
|
||||
"context"
|
||||
)
|
||||
|
||||
// contextKey is private to this package so we can ensure uniqueness here. This
|
||||
// type identifies context values provided by this package.
|
||||
type contextKey string
|
||||
|
||||
// keyClock provides a clock for injecting during tests. If absent, a real clock should be used.
|
||||
var keyClock = contextKey("clock") // clockwork.Clock
|
||||
|
||||
// AddToContext creates a derived context that references the specified clock.
|
||||
func AddToContext(ctx context.Context, clock Clock) context.Context {
|
||||
return context.WithValue(ctx, keyClock, clock)
|
||||
}
|
||||
|
||||
// FromContext extracts a clock from the context. If not present, a real clock is returned.
|
||||
func FromContext(ctx context.Context) Clock {
|
||||
if clock, ok := ctx.Value(keyClock).(Clock); ok {
|
||||
return clock
|
||||
}
|
||||
return NewRealClock()
|
||||
}
|
||||
48
vendor/github.com/jonboulle/clockwork/ticker.go
generated
vendored
Normal file
48
vendor/github.com/jonboulle/clockwork/ticker.go
generated
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
package clockwork
|
||||
|
||||
import "time"
|
||||
|
||||
// Ticker provides an interface which can be used instead of directly using
|
||||
// [time.Ticker]. The real-time ticker t provides ticks through t.C which
|
||||
// becomes t.Chan() to make this channel requirement definable in this
|
||||
// interface.
|
||||
type Ticker interface {
|
||||
Chan() <-chan time.Time
|
||||
Reset(d time.Duration)
|
||||
Stop()
|
||||
}
|
||||
|
||||
type realTicker struct{ *time.Ticker }
|
||||
|
||||
func (r realTicker) Chan() <-chan time.Time {
|
||||
return r.C
|
||||
}
|
||||
|
||||
type fakeTicker struct {
|
||||
firer
|
||||
|
||||
// reset and stop provide the implementation of the respective exported
|
||||
// functions.
|
||||
reset func(d time.Duration)
|
||||
stop func()
|
||||
|
||||
// The duration of the ticker.
|
||||
d time.Duration
|
||||
}
|
||||
|
||||
func (f *fakeTicker) Reset(d time.Duration) {
|
||||
f.reset(d)
|
||||
}
|
||||
|
||||
func (f *fakeTicker) Stop() {
|
||||
f.stop()
|
||||
}
|
||||
|
||||
func (f *fakeTicker) expire(now time.Time) *time.Duration {
|
||||
// Never block on expiration.
|
||||
select {
|
||||
case f.c <- now:
|
||||
default:
|
||||
}
|
||||
return &f.d
|
||||
}
|
||||
53
vendor/github.com/jonboulle/clockwork/timer.go
generated
vendored
Normal file
53
vendor/github.com/jonboulle/clockwork/timer.go
generated
vendored
Normal file
@@ -0,0 +1,53 @@
|
||||
package clockwork
|
||||
|
||||
import "time"
|
||||
|
||||
// Timer provides an interface which can be used instead of directly using
|
||||
// [time.Timer]. The real-time timer t provides events through t.C which becomes
|
||||
// t.Chan() to make this channel requirement definable in this interface.
|
||||
type Timer interface {
|
||||
Chan() <-chan time.Time
|
||||
Reset(d time.Duration) bool
|
||||
Stop() bool
|
||||
}
|
||||
|
||||
type realTimer struct{ *time.Timer }
|
||||
|
||||
func (r realTimer) Chan() <-chan time.Time {
|
||||
return r.C
|
||||
}
|
||||
|
||||
type fakeTimer struct {
|
||||
firer
|
||||
|
||||
// reset and stop provide the implmenetation of the respective exported
|
||||
// functions.
|
||||
reset func(d time.Duration) bool
|
||||
stop func() bool
|
||||
|
||||
// If present when the timer fires, the timer calls afterFunc in its own
|
||||
// goroutine rather than sending the time on Chan().
|
||||
afterFunc func()
|
||||
}
|
||||
|
||||
func (f *fakeTimer) Reset(d time.Duration) bool {
|
||||
return f.reset(d)
|
||||
}
|
||||
|
||||
func (f *fakeTimer) Stop() bool {
|
||||
return f.stop()
|
||||
}
|
||||
|
||||
func (f *fakeTimer) expire(now time.Time) *time.Duration {
|
||||
if f.afterFunc != nil {
|
||||
go f.afterFunc()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Never block on expiration.
|
||||
select {
|
||||
case f.c <- now:
|
||||
default:
|
||||
}
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user