263 lines
9.9 KiB
Go
263 lines
9.9 KiB
Go
package app
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import (
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"strings"
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. "kjol/wasmruntime/vdom"
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ui "kjol/webui"
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)
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// What kjøl is made of, as data.
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//
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// There are two kinds of thing here, and conflating them was the mistake this file used
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// to make — one flat list called "the layers", holding both.
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//
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// LAYERS are LANGUAGES. What kjøl is written in, and what it gives you in each:
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// the Go base, the TypeScript kit, the C base, the Jai modules. A layer is
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// a directory of code you can use on its own.
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//
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// COMPOSITIONS are FRAMEWORKS. What you get when the layers are assembled into
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// something that does a job — the two web engines. A composition is not
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// another language; it is a use of them.
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//
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// Kjøl Wasm Web is Go, all the way down. Kjøl JS Web is TypeScript compiled by a Go
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// toolchain — two layers, one framework. Listing that beside "C" as though they were the
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// same kind of noun told the reader nothing about either.
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//
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// This is the Go mirror of frontend/src/layers.ts. The site has two front-ends built by
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// two completely different pipelines, and these menus have to be identical in both — so
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// each is a LIST, not markup, and the two lists are the only thing that has to be kept in
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// step.
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//
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// (A shared source would be better than a mirrored one. There isn't one: this side
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// compiles to WebAssembly and the other is bundled by esbuild, and nothing is upstream of
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// both. Keeping each to a flat slice of plain data is what makes the duplication
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// survivable — you can diff them by eye.)
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type Layer struct {
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Name string
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Href string
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Tagline string
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// Sub is the half-line beside the wordmark while you are inside this layer. It says
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// what you are standing in — "Go + WebAssembly", "arenas, strings, a lexer" — and a
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// wordmark that says the same thing everywhere is one more thing the reader has to
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// keep track of himself.
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Sub string
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// Live means you can click into worked examples. The others are documented but
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// have no demo — they still appear, because a menu that silently omits half the
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// library teaches the reader that the library is half the size it is.
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Live bool
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Icon string
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}
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// Wordmark is what the CHROME calls this layer — the top bar, and the page's own title.
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// The menu calls it Name.
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//
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// They differ, and only for the languages. In a menu headed "Layers" the row says "C",
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// because the row is answering "which language"; up in the top bar, alone, "C" is the name
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// of a language rather than the name of the thing you are reading, and it has to say whose
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// C this is. The compositions are already named "Kjøl Wasm Web" — the product's name is
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// part of what they ARE, not a prefix bolted on — so they are returned unchanged.
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func (l Layer) Wordmark() string {
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if strings.HasPrefix(l.Name, "Kjøl") {
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return l.Name
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}
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return "Kjøl " + l.Name
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}
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// Languages: what kjøl is written in.
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func Languages() []Layer {
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return []Layer{
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{
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Name: "Go",
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Href: "/go",
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Tagline: "The base: config, database, logging, HTTP, mail, validation — and both web engines.",
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Sub: "the base layer",
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Live: true,
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Icon: "server",
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},
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{
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Name: "TypeScript",
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Href: "/ts",
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Tagline: "The Solid component kit, the vendored runtime, and the generic scaffolding apps import as @kjol/*.",
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Icon: "squares",
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},
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{
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Name: "C",
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Href: "/c",
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Tagline: "Arena allocator, counted strings, math, a lexer, a platform layer — and a build system that is a C file.",
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Sub: "a base layer in C",
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Live: true,
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Icon: "bolt",
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},
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{
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Name: "Jai",
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Href: "/jai",
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Tagline: "Console rendering. Early.",
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Icon: "cube",
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},
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}
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}
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// Compositions: what the languages are assembled into.
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func Compositions() []Layer {
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return []Layer{
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{
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Name: "Kjøl Wasm Web",
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Href: "/wasm",
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Tagline: "Web interfaces written in Go, compiled to WebAssembly. SSR + hydration, and no JavaScript build at all.",
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Sub: "Go + WebAssembly",
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Live: true,
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Icon: "code",
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},
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{
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Name: "Kjøl JS Web",
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Href: "/js",
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Tagline: "The Solid component kit, bundled by a Go toolchain: TSX → Solid → esbuild, Tailwind in Go.",
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Sub: "Solid + Go toolchain",
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Live: true,
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Icon: "table",
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},
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}
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}
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// CurrentLayer is the layer or composition the given path belongs to, or nil on the front
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// page. The wordmark uses it to name where you are standing.
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func CurrentLayer(path string) *Layer {
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all := append(Compositions(), Languages()...)
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for i, l := range all {
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if path == l.Href || strings.HasPrefix(path, l.Href+"/") {
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return &all[i]
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}
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}
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return nil
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}
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// The two menus' controllers.
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//
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// They are created ONCE, here, at package level — not inside the functions below, which a
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// layout calls on every single render. A floating component is a controller: it owns an
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// open signal, a positioning engine and document listeners, and building a fresh one per
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// render would leak all three and give you a menu that never opens. Same rule as Theme, a
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// few lines up in pages.go.
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//
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// TWO menus, not one with two headings inside it. They are different questions — "what is
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// this written in" and "what can I read" — and a reader who wants the second should not
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// have to scroll past the first to find it. The kit's single-open manager means opening
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// one closes the other, so they behave like one control with two halves.
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var (
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LayersMenuCtl = ui.NewMenu(ui.MenuOptions{Placement: ui.PlacementBottomEnd})
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CompositionsMenuCtl = ui.NewMenu(ui.MenuOptions{Placement: ui.PlacementBottomEnd})
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)
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// layersMenu lists the LANGUAGES. compositionsMenu, below, lists the frameworks.
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//
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// An entry that is Live is a link. One that is not is inert and dimmed, with the word
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// "reference" on it — it exists, it is documented in the repository, there is simply
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// nothing here to click.
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//
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// Crossing into another layer is a REAL navigation, not a client-side route: /js is a
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// different binary's SPA and /wasm is this one. Hence a plain href and no navigate()
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// interception — an intercepted click would ask this WebAssembly to render a page it
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// does not have.
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func layersMenu(d Deps) *VNode {
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return dropdown(d, LayersMenuCtl, "Layers", Languages())
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}
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// compositionsMenu lists the FRAMEWORKS — the two things assembled out of the layers, and
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// the two a reader can actually click into.
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func compositionsMenu(d Deps) *VNode {
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return dropdown(d, CompositionsMenuCtl, "Compositions", Compositions())
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}
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func dropdown(d Deps, ctl *ui.Menu, label string, rows []Layer) *VNode {
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content := make([]*VNode, 0, len(rows))
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for _, l := range rows {
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content = append(content, layerItem(d, l))
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}
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return Div(Attr("class", "relative"),
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ctl.Trigger(ui.MenuTriggerProps{
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Class: "inline-flex items-center gap-1.5 rounded-default px-3 py-1.5 text-sm font-medium text-ink-soft hover:bg-surface-raised hover:text-ink",
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},
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Text(label),
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ui.IconInline("chevron-down", 11, "text-ink-faint"),
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),
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ctl.Content("w-96", content...),
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)
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}
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// layerGrid is the front page's list — the same data as the menu, laid out to be read
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// rather than navigated. A layer with no examples still gets a row: the point of the page
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// is what kjøl IS, and half of it having no demo yet does not make that half not exist.
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func layerGrid(rows []Layer) *VNode {
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mods := []Mod{Attr("class", "mt-5 divide-y divide-line rounded-default border border-line")}
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for _, l := range rows {
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mods = append(mods, layerRow(l))
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}
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return Div(mods...)
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}
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// No icon beside the name, and none on the "Read the docs" link. The front page reads as a
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// short list of what kjøl is, and a glyph next to every row — a boat, a table, a globe —
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// asks to be decoded before the word beside it is read. The words are the point; they carry
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// themselves. (The reference badge stays: it says something the name does not.)
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func layerRow(l Layer) *VNode {
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head := Span(Attr("class", "flex items-center gap-2"),
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Span(Attr("class", "font-medium text-ink"), Text(l.Name)),
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iff2(l.Live,
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func() *VNode { return nil },
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func() *VNode {
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return Span(Attr("class", "rounded-full border border-line px-1.5 py-0.5 text-[10px] font-semibold uppercase tracking-wider text-ink-faint"),
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Text("reference"))
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}),
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)
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body := P(Attr("class", "mt-1 text-sm leading-relaxed text-ink-muted"), Text(l.Tagline))
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if !l.Live {
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return Div(Attr("class", "px-5 py-4 opacity-75"), head, body)
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}
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// A real navigation: the next layer is a different binary.
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return A(Attr("class", "block px-5 py-4 no-underline hover:bg-surface-muted"), Attr("href", l.Href),
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head, body,
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Span(Attr("class", "mt-2 inline-block text-sm font-medium text-accent"),
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Text("Read the docs")),
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)
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}
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// iff2 picks a node. Go has no ternary, and a four-line if statement inside a tree literal
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// breaks the shape of the markup worse than this does.
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func iff2(cond bool, a, b func() *VNode) *VNode {
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if cond {
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return a()
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}
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return b()
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}
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// No icon on the menu rows either — the name and its one-line tagline are the whole item,
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// same as the front-page list and the sidebar. (The chevron on the menu TRIGGER stays: it
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// is not a layer's glyph, it is the cue that the thing opens.)
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func layerItem(d Deps, l Layer) *VNode {
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active := CurrentLayer(d.Path()) != nil && CurrentLayer(d.Path()).Href == l.Href
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if !l.Live {
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return Div(Attr("class", "flex cursor-default flex-col gap-0.5 px-3 py-2 opacity-55"),
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Span(Attr("class", "flex items-center gap-2 text-sm font-medium text-ink-muted"),
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Text(l.Name),
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Span(Attr("class", "rounded-full bg-surface-raised px-1.5 py-0.5 text-[10px] font-semibold uppercase tracking-wider text-ink-muted"),
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Text("reference")),
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),
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Span(Attr("class", "text-ss text-ink-muted"), Text(l.Tagline)),
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)
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}
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cls := "flex flex-col gap-0.5 px-3 py-2 no-underline hover:bg-surface-raised"
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if active {
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cls += " bg-primary-subtle"
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}
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return A(Attr("class", cls), Attr("href", l.Href),
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Span(Attr("class", "text-sm font-medium text-ink"), Text(l.Name)),
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Span(Attr("class", "text-ss text-ink-muted"), Text(l.Tagline)),
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)
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}
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