rename packages, refactor out tailwind compiler,

This commit is contained in:
2026-07-13 15:06:09 -04:00
parent c5b14d7c41
commit d52151cc1a
62 changed files with 1446 additions and 460 deletions

View File

@@ -0,0 +1,221 @@
package webui
import (
"strings"
"testing"
"kjol/vdom"
)
// fakeEvent is a vdom.Event with no DOM behind it — enough to drive Floating's
// close handlers natively. Target() is nil, which the outside-click test reads (quite
// correctly) as "this click was not inside the panel".
type fakeEvent struct{ key string }
func (fakeEvent) PreventDefault() {}
func (fakeEvent) StopPropagation() {}
func (fakeEvent) Value() string { return "" }
func (fakeEvent) Checked() bool { return false }
func (e fakeEvent) Key() string { return e.key }
func (fakeEvent) ClientX() int { return 0 }
func (fakeEvent) ClientY() int { return 0 }
func (fakeEvent) Target() any { return nil }
func (fakeEvent) SetData(_, _ string) {}
func (fakeEvent) GetData(string) string { return "" }
var _ vdom.Event = fakeEvent{}
func dropdownOptions() []FormSelectOption {
return []FormSelectOption{
{Value: "eng", Label: "Engineering"},
{Value: "res", Label: "Research"},
{Value: "net", Label: "Networking"},
}
}
// ---- closing ----
// The previous port took Open/OnToggle from the caller and had NO outside-click and
// NO Escape: once open, a dropdown stayed open until you clicked its trigger again.
// Both now come from Floating.
func TestMultiSelectClosesOnOutsideClick(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
m.Open()
if !m.IsOpen() {
t.Fatal("did not open")
}
m.f.onOutside(fakeEvent{}) // a mousedown that landed outside the panel
if m.IsOpen() {
t.Error("a multi-select must close on an outside click")
}
}
func TestMultiSelectClosesOnEscape(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
m.Open()
m.f.onKeydown(fakeEvent{key: vdom.KEY_ESCAPE})
if m.IsOpen() {
t.Error("a multi-select must close on Escape")
}
}
func TestComboboxClosesOnOutsideClickAndEscape(t *testing.T) {
c := NewCombobox(DropdownOptions{})
c.Open()
c.f.onOutside(fakeEvent{})
if c.IsOpen() {
t.Error("a combobox must close on an outside click")
}
c.Open()
c.f.onKeydown(fakeEvent{key: vdom.KEY_ESCAPE})
if c.IsOpen() {
t.Error("a combobox must close on Escape")
}
}
// Another key must NOT close it — otherwise typing in the search box would dismiss
// the thing you are searching.
func TestDropdownIgnoresOtherKeys(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
m.Open()
m.f.onKeydown(fakeEvent{key: "a"})
if !m.IsOpen() {
t.Error("an ordinary keypress closed the dropdown")
}
}
// ---- where they differ, deliberately ----
// A combobox picks ONE thing, so choosing is the end of the interaction: it closes.
func TestComboboxClosesWhenAnOptionIsChosen(t *testing.T) {
c := NewCombobox(DropdownOptions{})
got := ""
c.Open()
// Render, then invoke the option's click handler the way the DOM would.
node := c.Render(FormComboboxProps{
Options: dropdownOptions(),
OnChange: func(v string) { got = v },
})
clickOption(t, node, "Research")
if got != "res" {
t.Errorf("OnChange got %q, want \"res\"", got)
}
if c.IsOpen() {
t.Error("a combobox should close once an option is chosen")
}
}
// A multi-select picks SEVERAL, so choosing is NOT the end: closing the panel after
// every tick would make it unusable. This is the difference the two have to keep.
func TestMultiSelectStaysOpenWhenAnOptionIsChosen(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
var got []string
m.Open()
node := m.Render(FormMultiSelectProps{
Options: dropdownOptions(),
Value: []string{},
OnChange: func(v []string) { got = v },
})
clickOption(t, node, "Research")
if len(got) != 1 || got[0] != "res" {
t.Errorf("OnChange got %v, want [res]", got)
}
if !m.IsOpen() {
t.Error("a multi-select must STAY OPEN when an option is ticked — you are mid-selection")
}
}
// ---- the search box actually filters ----
//
// It used to be decorative: it rendered, and filtered nothing.
func TestDropdownSearchFilters(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
m.Open()
all := m.filter(dropdownOptions())
if len(all) != 3 {
t.Fatalf("an empty query filtered to %d options, want all 3", len(all))
}
m.search.Set("res")
got := m.filter(dropdownOptions())
if len(got) != 1 || got[0].Value != "res" {
t.Errorf("query \"res\" matched %v, want just Research", got)
}
// Case-insensitive, on the label the user can actually see.
m.search.Set("NETWORK")
if got := m.filter(dropdownOptions()); len(got) != 1 || got[0].Value != "net" {
t.Errorf("query \"NETWORK\" matched %v, want Networking", got)
}
}
// Closing abandons the query — reopening to a stale filter, showing one of three
// options for no visible reason, is worse than retyping.
func TestClosingClearsTheSearch(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
m.Open()
m.search.Set("res")
m.Close()
if m.search.Get() != "" {
t.Errorf("search survived the close: %q", m.search.Get())
}
}
// These open INSIDE other floatings (a filter popover, the calculated-column form).
// Without Standalone the single-open manager reads the dropdown as a rival panel and
// closes the very popover it lives in.
func TestDropdownsAreStandalone(t *testing.T) {
m := NewMultiSelect(DropdownOptions{})
if !m.f.opts.Standalone {
t.Error("a dropdown must be Standalone, or opening it closes its own parent popover")
}
}
// clickOption finds an option button by its label and invokes its click handler.
func clickOption(t *testing.T, n *vdom.VNode, label string) {
t.Helper()
if !findAndClick(n, label) {
t.Fatalf("no clickable option labelled %q in the rendered dropdown", label)
}
}
func findAndClick(n *vdom.VNode, label string) bool {
if n == nil {
return false
}
if n.Tag == "button" && nodeText(n) == label {
if h := n.Events[vdom.EVENT_CLICK]; h != nil {
h(fakeEvent{})
return true
}
}
for _, c := range n.Children {
if findAndClick(c, label) {
return true
}
}
return false
}
func nodeText(n *vdom.VNode) string {
if n.Tag == "" {
return n.Text
}
var b strings.Builder
for _, c := range n.Children {
b.WriteString(nodeText(c))
}
return b.String()
}