rename packages, refactor out tailwind compiler,
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@@ -33,10 +33,30 @@ a `static` route, and fetching only exists on the client, so the fetches no-op
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during SSR: the server pre-renders the page's **spinner**, and the client runs
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them for real after hydration.
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Styling is **Tailwind**: the dev server (and `build.sh`) run `kjol/cmd/twcss`,
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which scans the Go markup + the `webui` kit for utility classes and compiles
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`css/app.css` → `wwwroot/app.css` with kjol's native Tailwind v4 engine. There is
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**no Bootstrap and no hand-written CSS**. (`build.sh` does a one-off build.)
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Styling is **Tailwind**: the build runs `kjol/cmd/twcss`, which scans the Go markup +
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the `webui` kit for utility classes and compiles `css/app.css` → `wwwroot/app.css` with
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kjol's native Tailwind v4 engine (`kjol/tw`). There is **no Bootstrap and no
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hand-written CSS**.
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Saving a `.css` file recompiles **only** Tailwind and swaps the stylesheet into the live
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page — no wasm rebuild, no reload, no lost state. Saving a `.go` file does the full
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rebuild and hot-swaps the wasm.
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## Building
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The build is Go, not a shell script — `buildsteps/` holds the four steps (codegen →
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Tailwind → wasm → `wasm_exec.js` shim), and both the one-off build and the dev server's
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watch loop call the *same* functions, so they cannot drift apart.
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```
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go run ./build # one-off: codegen + Tailwind + wasm + shim
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go run ./server # dev server: does the same build, then watches and hot-reloads
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```
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In VS Code these are the `gowasm: build` and `gowasm: dev server (hot reload)` tasks;
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both run through `gowasm: prebuild` (codegen + Tailwind), which is also the
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`preLaunchTask` of the debug configs — under the debugger the binary is built by Delve,
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so nothing else would generate `app/*.gen.go`.
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## This is a separate module
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