add WASM blazor-like thing

This commit is contained in:
2026-07-13 00:40:08 -04:00
parent 98978e4930
commit 3c494605ba
38 changed files with 3070 additions and 1 deletions

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package app
import (
"bytes"
"io"
"math/rand"
chart "github.com/wcharczuk/go-chart/v2"
. "kjol/vdom"
)
var chartLabels = []string{"Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"}
// fixed initial data so the server SSR and the client's first render match.
func fixedChartData() []int { return []int{42, 17, 63, 28, 55, 9, 71} }
func randomValues() []int {
v := make([]int, len(chartLabels))
for i := range v {
v[i] = rand.Intn(95) + 5
}
return v
}
func renderSVG(c interface {
Render(chart.RendererProvider, io.Writer) error
}) string {
var buf bytes.Buffer
if c.Render(chart.SVG, &buf) != nil {
return "<p class=\"text-danger m-0\">chart error</p>"
}
return buf.String()
}
func barSVG(values []int) string {
bars := make([]chart.Value, len(values))
for i, v := range values {
bars[i] = chart.Value{Value: float64(v), Label: chartLabels[i%len(chartLabels)]}
}
return renderSVG(&chart.BarChart{
Title: "Weekly values (bar)",
TitleStyle: chart.Style{FontSize: 15},
Background: chart.Style{Padding: chart.Box{Top: 48, Left: 16, Right: 16, Bottom: 16}},
Height: 320, BarWidth: 48, Bars: bars,
})
}
func pieSVG(values []int) string {
vs := make([]chart.Value, len(values))
for i, v := range values {
vs[i] = chart.Value{Value: float64(v), Label: chartLabels[i%len(chartLabels)]}
}
return renderSVG(&chart.PieChart{
Title: "Share by day (pie)",
TitleStyle: chart.Style{FontSize: 15},
Background: chart.Style{Padding: chart.Box{Top: 48}},
Width: 320, Height: 320, Values: vs,
})
}
//gowasm:page /chart static layout=app
func ChartPage(d Deps) func() *VNode {
data := NewSignal(fixedChartData())
return func() *VNode {
values := data.Get()
return Div(
H2(Attr("class", "h4 mb-3"), Text("Charts — go-chart (SSR + hydrate)")),
P(Attr("class", "text-secondary"),
Text("Rendered to SVG on the server, hydrated on the client; Shuffle re-renders client-side.")),
Button(Attr("class", "btn btn-primary mb-3"),
On(EVENT_CLICK, func() { data.Set(randomValues()) }), Text("Shuffle Data")),
Div(Attr("class", "row"),
Div(Attr("class", "col-12 col-lg-7 mb-3"),
Div(Attr("class", "border rounded p-2 bg-white overflow-auto"), Raw(barSVG(values)))),
Div(Attr("class", "col-12 col-lg-5 mb-3"),
Div(Attr("class", "border rounded p-2 bg-white overflow-auto"), Raw(pieSVG(values)))),
),
)
}
}

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// Code generated by gowasmgen. DO NOT EDIT.
//go:build js && wasm
package app
import (
"kjol/rsc"
"kjol/vdom"
)
// ServerCounter is a generated client stub for the server component of the same name.
func ServerCounter() func() *vdom.VNode { return rsc.Mount("ServerCounter") }

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// Package app holds the application's pages and components as standalone
// functions (no central App struct). It is platform-neutral, so the SAME code
// renders on the server (SSR) and hydrates on the client.
//
// Directives (processed by cmd/gowasmgen at build time):
//
// //gowasm:page <path> [static] [layout=<name>]
// marks a page factory as a route. `static`
// pre-renders it on the server (SSR);
// `layout=<name>` wraps it in a //gowasm:layout.
// //gowasm:layout <name> marks a func(Deps, *VNode) *VNode as a named
// layout that wraps a page's content.
// //gowasm:server (see server_counter.go) marks a component
// that runs on the server; the generated
// client stub makes calling it identical to
// calling any other component.
//
// The Routes() map, StaticPaths set, and RouteLayout/LayoutFor dispatch are all
// generated from these directives.
package app
//go:generate go run kjol/cmd/gowasmgen .
import (
"strconv"
. "kjol/vdom"
)
// Deps are the client-only capabilities, injected so the pages stay neutral.
type Deps struct {
Path func() string
Navigate func(string)
}
func itoa(n int) string { return strconv.Itoa(n) }
// Layout wraps a page's rendered content with shared chrome (nav, footer, …).
// Layouts are declared with //gowasm:layout and selected per route via a page's
// `layout=` directive; the generated LayoutFor dispatches by name.
type Layout func(d Deps, content *VNode) *VNode
// Shell renders the current route's page inside its declared layout. `routes` is
// the generated route table; `d.Path()` selects both the page and its layout.
func Shell(d Deps, routes map[string]func() *VNode) *VNode {
path := d.Path()
var content *VNode
if page := routes[path]; page != nil {
content = page()
} else {
content = notFound(path)
}
return LayoutFor(d, path, content)
}
func notFound(path string) *VNode {
return Div(
H2(Attr("class", "h4 mb-3"), Text("Page not found")),
P(Attr("class", "text-secondary"), Text("No route matches "+path+".")),
)
}
// --- layouts (selected per route via `layout=` in //gowasm:page) ---------
// PublicLayout is the chrome for public/marketing pages: a light navbar with a
// call-to-action into the app, and a footer. The func(Deps, *VNode) *VNode shape
// is what //gowasm:layout expects.
//
//gowasm:layout public
func PublicLayout(d Deps, content *VNode) *VNode {
return Div(
Nav(Attr("class", "navbar navbar-expand bg-light border-bottom mb-4"),
Div(Attr("class", "container"),
A(Attr("class", "navbar-brand fw-bold"), Attr("href", "/"), navigate(d, "/"), Text("gowasm")),
Ul(Attr("class", "navbar-nav ms-auto align-items-center"),
navItem(d, "/", "Home"),
navItem(d, "/about", "About"),
Li(Attr("class", "nav-item ms-2"),
A(Attr("class", "btn btn-sm btn-primary"), Attr("href", "/chart"),
navigate(d, "/chart"), Text("Open app →"))),
))),
Main(Attr("class", "container"),
content,
Footer(Attr("class", "text-secondary small border-top mt-5 pt-3"),
Text("gowasm public site — a tiny Blazor-like engine in Go.")),
),
)
}
// AppLayout is the chrome for the application itself: a dark app navbar listing
// the app's sections, plus a link back to the public site.
//
//gowasm:layout app
func AppLayout(d Deps, content *VNode) *VNode {
return Div(
Nav(Attr("class", "navbar navbar-expand navbar-dark bg-dark mb-4"),
Div(Attr("class", "container"),
A(Attr("class", "navbar-brand fw-bold"), Attr("href", "/chart"), navigate(d, "/chart"), Text("gowasm · app")),
Ul(Attr("class", "navbar-nav me-auto"),
navItem(d, "/chart", "Chart"),
navItem(d, "/server", "Server")),
Ul(Attr("class", "navbar-nav"),
navItem(d, "/", "Home")),
)),
Main(Attr("class", "container"), content),
)
}
// navItem is a nav link that carries an active state on the current route.
func navItem(d Deps, path, label string) *VNode {
cls := "nav-link"
if d.Path() == path {
cls += " active"
}
return Li(Attr("class", "nav-item"),
A(Attr("class", cls), Attr("href", path), navigate(d, path), Text(label)))
}
// navigate intercepts a link click for client-side SPA navigation. On the server
// Navigate is nil, so the anchor falls back to a normal navigation.
func navigate(d Deps, path string) Mod {
return OnEvent(EVENT_CLICK, func(e Event) {
if d.Navigate != nil {
e.PreventDefault()
d.Navigate(path)
}
})
}
// Counter is a presentational client component; state is owned by the caller.
func Counter(label string, count *Signal[int]) *VNode {
return Div(Attr("class", "counter card mb-2"),
Div(Attr("class", "card-body py-2 d-flex align-items-center"),
Span(Attr("class", "me-2 fw-semibold"), Text(label+": ")),
Strong(Attr("class", "badge text-bg-primary me-2"), Text(itoa(count.Get()))),
Div(Attr("class", "btn-group btn-group-sm ms-auto"),
Button(Attr("class", "btn btn-outline-secondary"),
On(EVENT_CLICK, func() { count.Update(func(v int) int { return v - 1 }) }), Text("")),
Button(Attr("class", "btn btn-outline-primary"),
On(EVENT_CLICK, func() { count.Update(func(v int) int { return v + 1 }) }), Text("+")),
)))
}
//gowasm:page / static layout=public
func HomePage(d Deps) func() *VNode {
a := NewSignal(0)
b := NewSignal(0)
return func() *VNode {
return Div(
H2(Attr("class", "h4 mb-3"), Text("Home — component composition")),
P(Attr("class", "text-secondary"), Text("Two counters; the total is derived across them. Server-rendered, then hydrated.")),
Counter("Apples", a),
Counter("Bananas", b),
Div(Attr("class", "alert alert-info d-flex justify-content-between align-items-center mt-3"),
Span(Text("Combined total: ")),
Strong(Attr("class", "fs-5"), Text(itoa(a.Get()+b.Get())))),
)
}
}
//gowasm:page /about static layout=public
func AboutPage(d Deps) func() *VNode {
return func() *VNode {
return Div(
H2(Attr("class", "h4 mb-3"), Text("About")),
P(Attr("class", "lead"),
Text("Components are standalone functions; calling a server component looks "+
"identical to calling a client one — the //gowasm:server directive and the "+
"build-time codegen wire up the round-trip. Static routes are SSR'd; the rest "+
"render on the client.")),
)
}
}
//gowasm:page /server layout=app
func ServerPage(d Deps) func() *VNode {
// ServerCounter is a server component — but calling it is just like calling
// any component. On the client this resolves to a generated stub that mounts
// it over /rsc; on the server it's the real function. (Not `static`: the
// client renders the stub, which round-trips, so there's nothing stable to
// pre-render + hydrate.)
counter := ServerCounter()
return func() *VNode {
return Div(
H2(Attr("class", "h4 mb-3"), Text("Server component")),
P(Attr("class", "text-secondary"),
Text("This counter runs on the server. Its state lives there; clicks round-trip "+
"and the returned render merges into the DOM. The call site is identical to a "+
"client component.")),
counter(),
)
}
}

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// Code generated by gowasmgen. DO NOT EDIT.
package app
import "kjol/vdom"
// Routes maps each //gowasm:page path to its instantiated render function.
func Routes(d Deps) map[string]func() *vdom.VNode {
return map[string]func() *vdom.VNode{
"/": HomePage(d),
"/about": AboutPage(d),
"/chart": ChartPage(d),
"/server": ServerPage(d),
}
}
// StaticPaths are the routes the server pre-renders (SSR); others render client-side.
var StaticPaths = map[string]bool{
"/": true,
"/about": true,
"/chart": true,
}
// RouteLayout maps each route to the name of the layout that wraps it.
var RouteLayout = map[string]string{
"/": "public",
"/about": "public",
"/chart": "app",
"/server": "app",
}
// LayoutFor wraps a page's content in the layout declared for its route.
func LayoutFor(d Deps, path string, content *vdom.VNode) *vdom.VNode {
switch RouteLayout[path] {
case "app":
return AppLayout(d, content)
case "public":
return PublicLayout(d, content)
}
return AppLayout(d, content)
}

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// Code generated by gowasmgen. DO NOT EDIT.
//go:build !(js && wasm)
package app
import "kjol/rsc"
func init() {
rsc.Register("ServerCounter", ServerCounter)
}

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//go:build !(js && wasm)
package app
import (
"bytes"
"strconv"
"time"
chart "github.com/wcharczuk/go-chart/v2"
. "kjol/vdom"
)
// ServerCounter is a SERVER component — note it's written exactly like a client
// component (same builders, signals, On handlers). The //gowasm:server directive
// makes the build generate a client stub so calling ServerCounter() on the
// frontend is identical to calling any component; the state and this render run
// on the server (its chart is computed there with go-chart), and clicks
// round-trip over /rsc.
//
// The chart plots the counter value against the wall-clock time of each click
// (milliseconds since the first click), so spacing clicks out spreads the data
// points along the x-axis. Because the component is stateless on the server, the
// click points live in a signal that round-trips with the rest of its state
// (a plain slice would reset on every request).
//
//gowasm:server
func ServerCounter() func() *VNode {
count := NewSignal(0)
points := NewSignal([]clickPoint{})
bump := func(delta int) {
count.Set(count.Get() + delta)
points.Set(append(points.Get(), clickPoint{T: time.Now().UnixMilli(), V: count.Get()}))
}
return func() *VNode {
return Div(Attr("class", "card"),
Div(Attr("class", "card-body"),
Div(Attr("class", "d-flex align-items-center gap-2 mb-2"),
Span(Text("Server counter: ")),
Strong(Attr("class", "badge text-bg-success fs-6"), Text(strconv.Itoa(count.Get()))),
Button(Attr("class", "btn btn-sm btn-outline-secondary"),
On(EVENT_CLICK, func() { bump(-1) }), Text("")),
Button(Attr("class", "btn btn-sm btn-success"),
On(EVENT_CLICK, func() { bump(1) }), Text("+")),
),
Div(Attr("class", "border rounded p-2 bg-white overflow-auto"),
Raw(clickChartSVG(points.Get()))),
),
)
}
}
// clickPoint records one click: its wall-clock time and the resulting counter
// value. Exported fields so the signal's JSON snapshot round-trips it.
type clickPoint struct {
T int64 // click time, Unix milliseconds
V int // counter value after the click
}
// clickChartSVG plots counter value vs. time-of-click (ms since the first
// click) as a line graph. Explicit axis ranges keep it valid for the tricky
// cases (a single click, or several clicks within the same millisecond).
func clickChartSVG(points []clickPoint) string {
if len(points) == 0 {
return `<span class="text-muted">Click + / to plot the counter over time (ms since the first click).</span>`
}
t0 := points[0].T
xs := make([]float64, len(points))
ys := make([]float64, len(points))
minY, maxY := 0.0, 0.0 // keep the zero baseline in view for context
for i, p := range points {
xs[i] = float64(p.T - t0)
ys[i] = float64(p.V)
if ys[i] < minY {
minY = ys[i]
}
if ys[i] > maxY {
maxY = ys[i]
}
}
maxX := xs[len(xs)-1]
if maxX <= 0 {
maxX = 1 // rapid or single clicks: avoid a zero-width x-range
}
if minY == maxY {
maxY++ // avoid a zero-height y-range
}
graph := chart.Chart{
Title: "Counter over time (computed on the server)",
TitleStyle: chart.Style{FontSize: 14},
Background: chart.Style{Padding: chart.Box{Top: 48, Left: 20, Right: 20, Bottom: 40}},
Height: 260,
XAxis: chart.XAxis{
Name: "ms since first click",
Range: &chart.ContinuousRange{Min: 0, Max: maxX},
},
YAxis: chart.YAxis{
Name: "counter",
Range: &chart.ContinuousRange{Min: minY, Max: maxY},
},
Series: []chart.Series{
chart.ContinuousSeries{
XValues: xs,
YValues: ys,
Style: chart.Style{
StrokeColor: chart.ColorGreen, StrokeWidth: 2,
DotColor: chart.ColorGreen, DotWidth: 4, // a dot at each click
},
},
},
}
var buf bytes.Buffer
if graph.Render(chart.SVG, &buf) != nil {
return `<span class="text-danger">chart error</span>`
}
return buf.String()
}