Add svg icons for play pause etc
This commit is contained in:
14
src/main.cpp
14
src/main.cpp
@@ -1022,7 +1022,7 @@ static void build_header_bar(AppState *app) {
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},
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.backgroundColor = g_theme.bg_lighter,
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.cornerRadius = CLAY_CORNER_RADIUS(CORNER_RADIUS),
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) { CLAY_TEXT(CLAY_STRING("<<"), &g_text_config_dim); }
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) { ui_icon(UI_ICON_TRANSPORT_REWIND, uis(16), g_theme.text_dim); }
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// Stop
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CLAY(CLAY_ID("TbStop"),
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@@ -1032,7 +1032,7 @@ static void build_header_bar(AppState *app) {
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},
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.backgroundColor = g_theme.bg_lighter,
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.cornerRadius = CLAY_CORNER_RADIUS(CORNER_RADIUS),
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) { CLAY_TEXT(CLAY_STRING("[]"), &g_text_config_dim); }
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) { ui_icon(UI_ICON_TRANSPORT_STOP, uis(14), g_theme.text_dim); }
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// Play
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CLAY(CLAY_ID("TbPlay"),
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@@ -1042,7 +1042,7 @@ static void build_header_bar(AppState *app) {
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},
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.backgroundColor = g_theme.bg_lighter,
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.cornerRadius = CLAY_CORNER_RADIUS(CORNER_RADIUS),
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) { CLAY_TEXT(CLAY_STRING(">"), &g_text_config_dim); }
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) { ui_icon(UI_ICON_TRANSPORT_PLAY, uis(16), g_theme.text_dim); }
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// Record
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CLAY(CLAY_ID("TbRecord"),
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@@ -1052,13 +1052,7 @@ static void build_header_bar(AppState *app) {
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},
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.backgroundColor = g_theme.bg_lighter,
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.cornerRadius = CLAY_CORNER_RADIUS(CORNER_RADIUS),
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) {
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static Clay_TextElementConfig rec_text = {};
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rec_text.textColor = Clay_Color{200, 60, 60, 255};
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rec_text.fontSize = FONT_SIZE_NORMAL;
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rec_text.wrapMode = CLAY_TEXT_WRAP_NONE;
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CLAY_TEXT(CLAY_STRING("O"), &rec_text);
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}
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) { ui_icon(UI_ICON_TRANSPORT_RECORD, uis(14), Clay_Color{200, 60, 60, 255}); }
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}
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// Spacer
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