Fix faders, z indexing, svg rendering
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@@ -20,7 +20,7 @@ struct UI_IconInfo {
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extern UI_IconInfo g_icons[UI_ICON_COUNT];
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// Rasterizes all icons into an R8 atlas bitmap.
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// Rasterizes all icons into an RGBA8 atlas bitmap (4 bytes per pixel).
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// Returns malloc'd data (caller frees). Sets *out_w, *out_h to atlas dimensions.
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// icon_size is the pixel height to rasterize each icon at.
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U8 *ui_icons_rasterize_atlas(S32 *out_w, S32 *out_h, S32 icon_size);
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