fix ui widgets
This commit is contained in:
151
src/main.cpp
151
src/main.cpp
@@ -75,6 +75,32 @@ static void init_text_configs() {
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g_text_config_dim.wrapMode = CLAY_TEXT_WRAP_NONE;
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}
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////////////////////////////////
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// App state — all mutable state the frame function needs
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struct AppState {
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PlatformWindow *window;
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Renderer *renderer;
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MidiEngine *midi;
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UI_Context *ui;
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S32 last_w, last_h;
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B32 show_browser;
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B32 show_props;
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B32 show_log;
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B32 show_midi_devices;
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LARGE_INTEGER freq;
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LARGE_INTEGER last_time;
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// Demo widget state
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B32 demo_checkbox_a;
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B32 demo_checkbox_b;
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int32_t demo_radio_sel;
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int32_t demo_dropdown_sel;
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char demo_text_a[128];
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char demo_text_b[128];
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int32_t demo_button_count;
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};
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////////////////////////////////
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// Panel builders
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@@ -118,7 +144,7 @@ static void build_browser_panel(B32 show) {
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}
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}
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static void build_main_panel() {
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static void build_main_panel(AppState *app) {
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CLAY(CLAY_ID("MainPanel"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_GROW() },
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@@ -131,12 +157,104 @@ static void build_main_panel() {
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CLAY(CLAY_ID("MainContent"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_GROW() },
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.padding = { 8, 8, 6, 6 },
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.childGap = 4,
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.padding = { 16, 16, 12, 12 },
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.childGap = 12,
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.layoutDirection = CLAY_TOP_TO_BOTTOM,
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}
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) {
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CLAY_TEXT(CLAY_STRING("Main content area"), &g_text_config_normal);
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// Section: Buttons
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ui_label("LblButtons", "Buttons");
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CLAY(CLAY_ID("ButtonRow"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_FIT(), .height = CLAY_SIZING_FIT() },
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.childGap = 8,
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.layoutDirection = CLAY_LEFT_TO_RIGHT,
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}
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) {
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if (ui_button("BtnHello", "Click Me")) {
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app->demo_button_count++;
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}
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if (ui_button("BtnReset", "Reset")) {
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app->demo_button_count = 0;
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}
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}
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// Show click count
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static char btn_count_buf[64];
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snprintf(btn_count_buf, sizeof(btn_count_buf), "Button clicked %d times", app->demo_button_count);
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ui_label("LblBtnCount", btn_count_buf);
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// Separator
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CLAY(CLAY_ID("Sep1"),
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.layout = { .sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1) } },
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.backgroundColor = g_theme.border
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) {}
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// Section: Checkboxes
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ui_label("LblCheckboxes", "Checkboxes");
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ui_checkbox("ChkA", "Enable feature A", &app->demo_checkbox_a);
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ui_checkbox("ChkB", "Enable feature B", &app->demo_checkbox_b);
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CLAY(CLAY_ID("Sep2"),
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.layout = { .sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1) } },
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.backgroundColor = g_theme.border
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) {}
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// Section: Radio buttons
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ui_label("LblRadio", "Output Format");
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static const char *radio_options[] = { "WAV", "AIFF", "FLAC" };
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ui_radio_group("RadioFmt", radio_options, 3, &app->demo_radio_sel);
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CLAY(CLAY_ID("Sep3"),
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.layout = { .sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1) } },
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.backgroundColor = g_theme.border
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) {}
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// Section: Text inputs
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ui_label("LblText", "Text Inputs");
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CLAY(CLAY_ID("TextRow"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIT() },
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.childGap = 8,
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.layoutDirection = CLAY_LEFT_TO_RIGHT,
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}
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) {
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CLAY(CLAY_ID("TextCol1"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIT() },
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.childGap = 4,
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.layoutDirection = CLAY_TOP_TO_BOTTOM,
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}
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) {
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ui_label("LblName", "Name:");
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ui_text_input("TxtName", app->demo_text_a, sizeof(app->demo_text_a));
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}
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CLAY(CLAY_ID("TextCol2"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIT() },
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.childGap = 4,
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.layoutDirection = CLAY_TOP_TO_BOTTOM,
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}
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) {
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ui_label("LblPath", "Output Path:");
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ui_text_input("TxtPath", app->demo_text_b, sizeof(app->demo_text_b));
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}
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}
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CLAY(CLAY_ID("Sep4"),
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.layout = { .sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(1) } },
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.backgroundColor = g_theme.border
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) {}
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// Section: Dropdown
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ui_label("LblDropdown", "Sample Rate");
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CLAY(CLAY_ID("DropdownWrapper"),
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.layout = {
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.sizing = { .width = CLAY_SIZING_FIXED(200), .height = CLAY_SIZING_FIT() },
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}
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) {
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static const char *rate_options[] = { "44100 Hz", "48000 Hz", "88200 Hz", "96000 Hz", "192000 Hz" };
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ui_dropdown("DropRate", rate_options, 5, &app->demo_dropdown_sel);
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}
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}
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}
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}
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@@ -249,23 +367,6 @@ static void build_log_panel(B32 show) {
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}
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}
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////////////////////////////////
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// App state — all mutable state the frame function needs
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struct AppState {
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PlatformWindow *window;
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Renderer *renderer;
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MidiEngine *midi;
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UI_Context *ui;
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S32 last_w, last_h;
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B32 show_browser;
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B32 show_props;
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B32 show_log;
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B32 show_midi_devices;
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LARGE_INTEGER freq;
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LARGE_INTEGER last_time;
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};
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////////////////////////////////
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// Build the full UI layout for one frame
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@@ -284,7 +385,7 @@ static void build_ui(AppState *app) {
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}
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) {
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build_browser_panel(app->show_browser);
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build_main_panel();
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build_main_panel(app);
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if (app->show_props || app->show_midi_devices) {
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CLAY(CLAY_ID("RightColumn"),
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@@ -330,6 +431,8 @@ static void do_frame(AppState *app) {
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// Gather input
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input_gather(platform_get_native_handle(app->window));
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PlatformInputEvents input_events = platform_get_input_events(app->window);
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ui_widgets_begin_frame(input_events, g_input.mouse_down, g_input.was_mouse_down);
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// Build UI with Clay
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ui_begin_frame(app->ui, (F32)w, (F32)h, g_input.mouse, g_input.mouse_down,
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@@ -382,6 +485,7 @@ int main(int argc, char **argv) {
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init_text_configs();
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setup_menus(window);
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ui_widgets_init();
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AppState app = {};
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app.window = window;
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@@ -394,6 +498,9 @@ int main(int argc, char **argv) {
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app.show_props = 1;
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app.show_log = 1;
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app.show_midi_devices = 1;
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app.demo_dropdown_sel = 1; // default to 48000 Hz
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snprintf(app.demo_text_a, sizeof(app.demo_text_a), "My Instrument");
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snprintf(app.demo_text_b, sizeof(app.demo_text_b), "C:\\Samples\\output");
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QueryPerformanceFrequency(&app.freq);
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QueryPerformanceCounter(&app.last_time);
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@@ -3,6 +3,46 @@
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#include <stdint.h>
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#include <stdbool.h>
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////////////////////////////////
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// Input event buffer
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// Accumulated per frame, consumed by the app each tick.
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#define PLATFORM_MAX_CHARS_PER_FRAME 64
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#define PLATFORM_MAX_KEYS_PER_FRAME 32
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// Virtual key codes (subset matching Win32 VK_ codes)
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enum {
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PKEY_BACKSPACE = 0x08,
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PKEY_TAB = 0x09,
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PKEY_RETURN = 0x0D,
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PKEY_ESCAPE = 0x1B,
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PKEY_DELETE = 0x2E,
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PKEY_LEFT = 0x25,
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PKEY_UP = 0x26,
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PKEY_RIGHT = 0x27,
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PKEY_DOWN = 0x28,
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PKEY_HOME = 0x24,
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PKEY_END = 0x23,
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PKEY_A = 0x41,
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PKEY_C = 0x43,
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PKEY_V = 0x56,
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PKEY_X = 0x58,
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};
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struct PlatformInputEvents {
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// Typed characters (UTF-16 code units, printable only)
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uint16_t chars[PLATFORM_MAX_CHARS_PER_FRAME];
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int32_t char_count;
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// Key-down events (virtual key codes)
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uint8_t keys[PLATFORM_MAX_KEYS_PER_FRAME];
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int32_t key_count;
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// Modifier state at time of last key event
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bool ctrl_held;
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bool shift_held;
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};
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struct PlatformWindow;
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struct PlatformWindowDesc {
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@@ -36,3 +76,6 @@ void *platform_get_native_handle(PlatformWindow *window);
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void platform_set_frame_callback(PlatformWindow *window, PlatformFrameCallback cb, void *user_data);
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void platform_set_menu(PlatformWindow *window, PlatformMenu *menus, int32_t menu_count);
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int32_t platform_poll_menu_command(PlatformWindow *window);
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// Returns accumulated input events since last call, then clears the buffer.
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PlatformInputEvents platform_get_input_events(PlatformWindow *window);
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@@ -14,6 +14,7 @@ struct PlatformWindow {
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int32_t pending_menu_cmd;
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PlatformFrameCallback frame_callback;
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void *frame_callback_user_data;
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PlatformInputEvents input_events;
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};
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static PlatformWindow *g_current_window = nullptr;
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@@ -31,10 +32,36 @@ static LRESULT CALLBACK win32_wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM
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}
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}
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return 0;
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case WM_CHAR:
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if (g_current_window && wparam >= 32 && wparam < 0xFFFF) {
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PlatformInputEvents *ev = &g_current_window->input_events;
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if (ev->char_count < PLATFORM_MAX_CHARS_PER_FRAME)
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ev->chars[ev->char_count++] = (uint16_t)wparam;
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}
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return 0;
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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if (g_current_window) {
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PlatformInputEvents *ev = &g_current_window->input_events;
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if (ev->key_count < PLATFORM_MAX_KEYS_PER_FRAME)
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ev->keys[ev->key_count++] = (uint8_t)wparam;
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ev->ctrl_held = (GetKeyState(VK_CONTROL) & 0x8000) != 0;
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ev->shift_held = (GetKeyState(VK_SHIFT) & 0x8000) != 0;
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}
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break; // fall through to DefWindowProc for system keys
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case WM_COMMAND:
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if (g_current_window && HIWORD(wparam) == 0)
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g_current_window->pending_menu_cmd = (int32_t)LOWORD(wparam);
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return 0;
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case WM_SETCURSOR:
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// When the cursor is in our client area, force it to an arrow.
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// Without this, moving from a resize border back into the client
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// area would leave the resize cursor shape stuck.
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if (LOWORD(lparam) == HTCLIENT) {
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SetCursor(LoadCursor(nullptr, IDC_ARROW));
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return TRUE;
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}
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break;
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case WM_CLOSE:
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if (g_current_window)
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g_current_window->should_close = true;
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@@ -56,6 +83,7 @@ PlatformWindow *platform_create_window(PlatformWindowDesc *desc) {
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wc.style = CS_CLASSDC;
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wc.lpfnWndProc = win32_wndproc;
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wc.hInstance = GetModuleHandleW(nullptr);
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wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wc.lpszClassName = L"autosample_wc";
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RegisterClassExW(&wc);
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@@ -172,3 +200,9 @@ int32_t platform_poll_menu_command(PlatformWindow *window) {
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window->pending_menu_cmd = 0;
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return cmd;
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}
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PlatformInputEvents platform_get_input_events(PlatformWindow *window) {
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PlatformInputEvents result = window->input_events;
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window->input_events = {};
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return result;
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}
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@@ -1,2 +1,483 @@
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// ui_widgets.cpp - Removed: Clay handles all layout and widgets directly.
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// This file is kept empty for the unity build include order.
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// ui_widgets.cpp - Immediate-mode widget implementations on top of Clay.
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//
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// IMPORTANT: Clay_Hovered() only works inside CLAY() macro declaration args
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// (where the element is the "open" element on the stack). For hover checks
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// AFTER a CLAY() block, use Clay_PointerOver(elementId).
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#include "ui/ui_widgets.h"
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#include <string.h>
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#include <stdio.h>
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UI_WidgetState g_wstate = {};
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void ui_widgets_init() {
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g_wstate = {};
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}
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void ui_widgets_begin_frame(PlatformInputEvents input, B32 mouse_down, B32 was_mouse_down) {
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g_wstate.input = input;
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g_wstate.was_mouse_down = g_wstate.mouse_down;
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g_wstate.mouse_down = mouse_down;
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g_wstate.mouse_clicked = (mouse_down && !g_wstate.was_mouse_down);
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g_wstate.cursor_blink += 1.0f / 60.0f;
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ui_text_input_reset_display_bufs();
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}
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////////////////////////////////
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// Helpers
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static Clay_TextElementConfig g_widget_text_config;
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static Clay_TextElementConfig g_widget_text_config_dim;
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static bool g_widget_text_configs_init = false;
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static void ensure_widget_text_configs() {
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if (g_widget_text_configs_init) return;
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g_widget_text_configs_init = true;
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g_widget_text_config = {};
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g_widget_text_config.textColor = g_theme.text;
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g_widget_text_config.fontSize = 15;
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g_widget_text_config.wrapMode = CLAY_TEXT_WRAP_NONE;
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g_widget_text_config_dim = {};
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g_widget_text_config_dim.textColor = g_theme.text_dim;
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g_widget_text_config_dim.fontSize = 15;
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g_widget_text_config_dim.wrapMode = CLAY_TEXT_WRAP_NONE;
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}
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static Clay_String clay_str(const char *s) {
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Clay_String r = {};
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r.isStaticallyAllocated = false;
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r.length = (S32)strlen(s);
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r.chars = s;
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return r;
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}
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// Build Clay_ElementId from runtime string (CLAY_ID requires string literals)
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#define WID(s) CLAY_SID(clay_str(s))
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#define WIDI(s, i) CLAY_SIDI(clay_str(s), i)
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////////////////////////////////
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// Label
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void ui_label(const char *id, const char *text) {
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ensure_widget_text_configs();
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CLAY(WID(id),
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.layout = {
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.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIT() },
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.padding = { 0, 0, 2, 2 },
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}
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) {
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CLAY_TEXT(clay_str(text), &g_widget_text_config);
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}
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}
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////////////////////////////////
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// Button
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B32 ui_button(const char *id, const char *text) {
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ensure_widget_text_configs();
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Clay_ElementId eid = WID(id);
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B32 hovered = Clay_PointerOver(eid);
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CLAY(eid,
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.layout = {
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.sizing = { .width = CLAY_SIZING_FIT(), .height = CLAY_SIZING_FIXED(30) },
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.padding = { 12, 12, 0, 0 },
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.childAlignment = { .y = CLAY_ALIGN_Y_CENTER },
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},
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.backgroundColor = hovered ? g_theme.accent_hover : g_theme.accent,
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.cornerRadius = CLAY_CORNER_RADIUS(3)
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) {
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CLAY_TEXT(clay_str(text), &g_widget_text_config);
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}
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return (hovered && g_wstate.mouse_clicked) ? 1 : 0;
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}
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////////////////////////////////
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// Checkbox
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B32 ui_checkbox(const char *id, const char *label, B32 *value) {
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ensure_widget_text_configs();
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B32 changed = 0;
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Clay_ElementId eid = WID(id);
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B32 hovered = Clay_PointerOver(eid);
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CLAY(eid,
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.layout = {
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.sizing = { .width = CLAY_SIZING_FIT(), .height = CLAY_SIZING_FIXED(28) },
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.childGap = 8,
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.childAlignment = { .y = CLAY_ALIGN_Y_CENTER },
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
}
|
||||
) {
|
||||
// Box
|
||||
Clay_Color box_bg = *value ? g_theme.accent : g_theme.bg_dark;
|
||||
if (hovered) {
|
||||
box_bg = *value ? g_theme.accent_hover : g_theme.bg_lighter;
|
||||
}
|
||||
CLAY(WIDI(id, 1),
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_FIXED(18), .height = CLAY_SIZING_FIXED(18) },
|
||||
.childAlignment = { .x = CLAY_ALIGN_X_CENTER, .y = CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.backgroundColor = box_bg,
|
||||
.cornerRadius = CLAY_CORNER_RADIUS(3),
|
||||
.border = { .color = g_theme.border, .width = { 1, 1, 1, 1 } }
|
||||
) {
|
||||
if (*value) {
|
||||
CLAY_TEXT(CLAY_STRING("x"), &g_widget_text_config);
|
||||
}
|
||||
}
|
||||
|
||||
// Label
|
||||
CLAY_TEXT(clay_str(label), &g_widget_text_config);
|
||||
}
|
||||
|
||||
if (hovered && g_wstate.mouse_clicked) {
|
||||
*value = !(*value);
|
||||
changed = 1;
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
////////////////////////////////
|
||||
// Radio group
|
||||
|
||||
B32 ui_radio_group(const char *id, const char **options, S32 count, S32 *selected) {
|
||||
ensure_widget_text_configs();
|
||||
B32 changed = 0;
|
||||
|
||||
CLAY(WID(id),
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_FIT(), .height = CLAY_SIZING_FIT() },
|
||||
.childGap = 4,
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
}
|
||||
) {
|
||||
for (S32 i = 0; i < count; i++) {
|
||||
B32 is_selected = (*selected == i);
|
||||
Clay_ElementId row_id = WIDI(id, i + 100);
|
||||
B32 row_hovered = Clay_PointerOver(row_id);
|
||||
|
||||
CLAY(row_id,
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_FIT(), .height = CLAY_SIZING_FIXED(26) },
|
||||
.childGap = 8,
|
||||
.childAlignment = { .y = CLAY_ALIGN_Y_CENTER },
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
}
|
||||
) {
|
||||
// Radio circle
|
||||
Clay_Color dot_bg = is_selected ? g_theme.accent : g_theme.bg_dark;
|
||||
if (row_hovered) {
|
||||
dot_bg = is_selected ? g_theme.accent_hover : g_theme.bg_lighter;
|
||||
}
|
||||
CLAY(WIDI(id, i + 200),
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_FIXED(16), .height = CLAY_SIZING_FIXED(16) },
|
||||
.childAlignment = { .x = CLAY_ALIGN_X_CENTER, .y = CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.backgroundColor = dot_bg,
|
||||
.cornerRadius = CLAY_CORNER_RADIUS(8),
|
||||
.border = { .color = g_theme.border, .width = { 1, 1, 1, 1 } }
|
||||
) {
|
||||
if (is_selected) {
|
||||
CLAY(WIDI(id, i + 300),
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_FIXED(8), .height = CLAY_SIZING_FIXED(8) },
|
||||
},
|
||||
.backgroundColor = g_theme.text,
|
||||
.cornerRadius = CLAY_CORNER_RADIUS(4)
|
||||
) {}
|
||||
}
|
||||
}
|
||||
|
||||
// Label
|
||||
CLAY_TEXT(clay_str(options[i]), &g_widget_text_config);
|
||||
}
|
||||
|
||||
if (row_hovered && g_wstate.mouse_clicked && !is_selected) {
|
||||
*selected = i;
|
||||
changed = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
////////////////////////////////
|
||||
// Text input
|
||||
//
|
||||
// Each text input gets its own display buffer so Clay string pointers
|
||||
// remain valid until the end of the frame. We support up to
|
||||
// MAX_TEXT_INPUTS simultaneous text inputs per frame.
|
||||
|
||||
#define MAX_TEXT_INPUTS 8
|
||||
static char g_text_display_bufs[MAX_TEXT_INPUTS][512];
|
||||
static S32 g_text_display_buf_idx = 0;
|
||||
|
||||
void ui_text_input_reset_display_bufs() {
|
||||
g_text_display_buf_idx = 0;
|
||||
}
|
||||
|
||||
B32 ui_text_input(const char *id, char *buf, S32 buf_size) {
|
||||
ensure_widget_text_configs();
|
||||
B32 text_changed = 0;
|
||||
|
||||
// Grab a unique display buffer for this text input
|
||||
S32 my_buf_idx = g_text_display_buf_idx++;
|
||||
if (my_buf_idx >= MAX_TEXT_INPUTS) my_buf_idx = MAX_TEXT_INPUTS - 1;
|
||||
char *display_buf = g_text_display_bufs[my_buf_idx];
|
||||
|
||||
Clay_ElementId eid = WID(id);
|
||||
B32 hovered = Clay_PointerOver(eid);
|
||||
B32 is_focused = (g_wstate.focused_id == eid.id);
|
||||
|
||||
// Click to focus / unfocus
|
||||
if (g_wstate.mouse_clicked) {
|
||||
if (hovered) {
|
||||
if (!is_focused) {
|
||||
g_wstate.focused_id = eid.id;
|
||||
g_wstate.cursor_pos = (S32)strlen(buf);
|
||||
g_wstate.cursor_blink = 0;
|
||||
is_focused = 1;
|
||||
}
|
||||
} else if (is_focused) {
|
||||
g_wstate.focused_id = 0;
|
||||
is_focused = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Process keyboard input if focused
|
||||
if (is_focused) {
|
||||
S32 len = (S32)strlen(buf);
|
||||
|
||||
// Clamp cursor
|
||||
if (g_wstate.cursor_pos > len) g_wstate.cursor_pos = len;
|
||||
if (g_wstate.cursor_pos < 0) g_wstate.cursor_pos = 0;
|
||||
|
||||
// Key events first (backspace generates both WM_KEYDOWN and WM_CHAR;
|
||||
// we handle backspace/delete/arrows via keys, printable chars via chars)
|
||||
for (S32 k = 0; k < g_wstate.input.key_count; k++) {
|
||||
uint8_t key = g_wstate.input.keys[k];
|
||||
switch (key) {
|
||||
case PKEY_BACKSPACE:
|
||||
if (g_wstate.cursor_pos > 0) {
|
||||
memmove(&buf[g_wstate.cursor_pos - 1], &buf[g_wstate.cursor_pos], len - g_wstate.cursor_pos + 1);
|
||||
g_wstate.cursor_pos--;
|
||||
len--;
|
||||
text_changed = 1;
|
||||
}
|
||||
break;
|
||||
case PKEY_DELETE:
|
||||
if (g_wstate.cursor_pos < len) {
|
||||
memmove(&buf[g_wstate.cursor_pos], &buf[g_wstate.cursor_pos + 1], len - g_wstate.cursor_pos);
|
||||
len--;
|
||||
text_changed = 1;
|
||||
}
|
||||
break;
|
||||
case PKEY_LEFT:
|
||||
if (g_wstate.cursor_pos > 0) g_wstate.cursor_pos--;
|
||||
g_wstate.cursor_blink = 0;
|
||||
break;
|
||||
case PKEY_RIGHT:
|
||||
if (g_wstate.cursor_pos < len) g_wstate.cursor_pos++;
|
||||
g_wstate.cursor_blink = 0;
|
||||
break;
|
||||
case PKEY_HOME:
|
||||
g_wstate.cursor_pos = 0;
|
||||
g_wstate.cursor_blink = 0;
|
||||
break;
|
||||
case PKEY_END:
|
||||
g_wstate.cursor_pos = len;
|
||||
g_wstate.cursor_blink = 0;
|
||||
break;
|
||||
case PKEY_RETURN:
|
||||
case PKEY_ESCAPE:
|
||||
g_wstate.focused_id = 0;
|
||||
is_focused = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Character input (printable only, skip control chars)
|
||||
if (is_focused) {
|
||||
for (S32 c = 0; c < g_wstate.input.char_count; c++) {
|
||||
uint16_t ch = g_wstate.input.chars[c];
|
||||
if (ch >= 32 && ch < 127 && len < buf_size - 1) {
|
||||
memmove(&buf[g_wstate.cursor_pos + 1], &buf[g_wstate.cursor_pos], len - g_wstate.cursor_pos + 1);
|
||||
buf[g_wstate.cursor_pos] = (char)ch;
|
||||
g_wstate.cursor_pos++;
|
||||
len++;
|
||||
text_changed = 1;
|
||||
g_wstate.cursor_blink = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Build the display string.
|
||||
// The cursor is shown as a '|' character when focused. To avoid layout
|
||||
// flicker from the cursor blinking (which changes text width), we always
|
||||
// include the cursor character when focused and simply don't blink it.
|
||||
S32 len = (S32)strlen(buf);
|
||||
|
||||
if (is_focused) {
|
||||
S32 cp = g_wstate.cursor_pos;
|
||||
if (cp > len) cp = len;
|
||||
S32 total = len + 1; // +1 for cursor char
|
||||
if (total > 510) total = 510;
|
||||
S32 before = cp < total ? cp : total;
|
||||
memcpy(display_buf, buf, before);
|
||||
display_buf[before] = '|';
|
||||
S32 after = total - before - 1;
|
||||
if (after > 0) memcpy(display_buf + before + 1, buf + cp, after);
|
||||
display_buf[total] = '\0';
|
||||
} else {
|
||||
S32 copy_len = len < 511 ? len : 511;
|
||||
memcpy(display_buf, buf, copy_len);
|
||||
display_buf[copy_len] = '\0';
|
||||
}
|
||||
|
||||
const char *show_text = display_buf;
|
||||
Clay_TextElementConfig *text_cfg = &g_widget_text_config;
|
||||
if (len == 0 && !is_focused) {
|
||||
show_text = "...";
|
||||
text_cfg = &g_widget_text_config_dim;
|
||||
}
|
||||
|
||||
Clay_Color bg = is_focused ? g_theme.bg_dark : g_theme.bg_medium;
|
||||
Clay_Color border_color = is_focused ? g_theme.accent : g_theme.border;
|
||||
|
||||
CLAY(eid,
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(30) },
|
||||
.padding = { 8, 8, 0, 0 },
|
||||
.childAlignment = { .y = CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.backgroundColor = bg,
|
||||
.cornerRadius = CLAY_CORNER_RADIUS(3),
|
||||
.border = { .color = border_color, .width = { 1, 1, 1, 1 } }
|
||||
) {
|
||||
CLAY_TEXT(clay_str(show_text), text_cfg);
|
||||
}
|
||||
|
||||
return text_changed;
|
||||
}
|
||||
|
||||
////////////////////////////////
|
||||
// Dropdown
|
||||
|
||||
B32 ui_dropdown(const char *id, const char **options, S32 count, S32 *selected) {
|
||||
ensure_widget_text_configs();
|
||||
B32 changed = 0;
|
||||
|
||||
Clay_ElementId eid = WID(id);
|
||||
B32 header_hovered = Clay_PointerOver(eid);
|
||||
B32 is_open = (g_wstate.open_dropdown_id == eid.id);
|
||||
|
||||
// Display current selection
|
||||
const char *current_label = (*selected >= 0 && *selected < count) ? options[*selected] : "Select...";
|
||||
|
||||
Clay_Color bg = is_open ? g_theme.bg_dark : g_theme.bg_medium;
|
||||
if (header_hovered && !is_open) bg = g_theme.bg_lighter;
|
||||
|
||||
CLAY(eid,
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(30) },
|
||||
.padding = { 8, 8, 0, 0 },
|
||||
.childAlignment = { .y = CLAY_ALIGN_Y_CENTER },
|
||||
.layoutDirection = CLAY_LEFT_TO_RIGHT,
|
||||
},
|
||||
.backgroundColor = bg,
|
||||
.cornerRadius = CLAY_CORNER_RADIUS(3),
|
||||
.border = { .color = is_open ? g_theme.accent : g_theme.border, .width = { 1, 1, 1, 1 } }
|
||||
) {
|
||||
CLAY(WIDI(id, 500),
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIT() },
|
||||
}
|
||||
) {
|
||||
CLAY_TEXT(clay_str(current_label), &g_widget_text_config);
|
||||
}
|
||||
|
||||
CLAY(WIDI(id, 501),
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_FIXED(20), .height = CLAY_SIZING_FIT() },
|
||||
.childAlignment = { .x = CLAY_ALIGN_X_CENTER },
|
||||
}
|
||||
) {
|
||||
CLAY_TEXT(CLAY_STRING("v"), &g_widget_text_config_dim);
|
||||
}
|
||||
}
|
||||
|
||||
// Toggle open on click of header
|
||||
if (header_hovered && g_wstate.mouse_clicked) {
|
||||
if (is_open) {
|
||||
g_wstate.open_dropdown_id = 0;
|
||||
is_open = 0;
|
||||
} else {
|
||||
g_wstate.open_dropdown_id = eid.id;
|
||||
is_open = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Draw dropdown list if open
|
||||
if (is_open) {
|
||||
Clay_ElementId list_id = WIDI(id, 502);
|
||||
CLAY(list_id,
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIT() },
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
},
|
||||
.backgroundColor = g_theme.bg_dark,
|
||||
.border = { .color = g_theme.border, .width = { 1, 1, 1, 1 } }
|
||||
) {
|
||||
for (S32 i = 0; i < count; i++) {
|
||||
B32 is_item_selected = (*selected == i);
|
||||
Clay_ElementId item_id = WIDI(id, i + 600);
|
||||
B32 item_hovered = Clay_PointerOver(item_id);
|
||||
|
||||
Clay_Color item_bg = is_item_selected ? g_theme.accent : g_theme.bg_dark;
|
||||
if (item_hovered) item_bg = g_theme.bg_lighter;
|
||||
|
||||
CLAY(item_id,
|
||||
.layout = {
|
||||
.sizing = { .width = CLAY_SIZING_GROW(), .height = CLAY_SIZING_FIXED(28) },
|
||||
.padding = { 8, 8, 0, 0 },
|
||||
.childAlignment = { .y = CLAY_ALIGN_Y_CENTER },
|
||||
},
|
||||
.backgroundColor = item_bg
|
||||
) {
|
||||
CLAY_TEXT(clay_str(options[i]), &g_widget_text_config);
|
||||
}
|
||||
|
||||
if (item_hovered && g_wstate.mouse_clicked) {
|
||||
*selected = i;
|
||||
changed = 1;
|
||||
g_wstate.open_dropdown_id = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Close if clicked outside both header and list
|
||||
if (g_wstate.mouse_clicked && !header_hovered && !Clay_PointerOver(list_id)) {
|
||||
// Check if any item was clicked (already handled above)
|
||||
B32 clicked_item = 0;
|
||||
for (S32 i = 0; i < count; i++) {
|
||||
if (Clay_PointerOver(WIDI(id, i + 600))) { clicked_item = 1; break; }
|
||||
}
|
||||
if (!clicked_item) {
|
||||
g_wstate.open_dropdown_id = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,70 @@
|
||||
#pragma once
|
||||
// ui_widgets.h - Removed: Clay handles all layout and widgets directly.
|
||||
// This file is kept empty for the unity build include order.
|
||||
// ui_widgets.h - Immediate-mode widgets built on top of Clay.
|
||||
//
|
||||
// Each widget function takes a unique string ID, the value to display/edit,
|
||||
// and returns whether the value was changed (or the widget was activated).
|
||||
// The caller owns all data — the widget layer only stores transient UI state
|
||||
// like which text field is focused or which dropdown is open.
|
||||
|
||||
#include "ui/ui_core.h"
|
||||
#include "platform/platform.h"
|
||||
|
||||
////////////////////////////////
|
||||
// Widget state (global, managed by widget layer)
|
||||
|
||||
#define UI_WIDGET_MAX_DROPDOWN_ITEMS 32
|
||||
|
||||
struct UI_WidgetState {
|
||||
// Text input focus
|
||||
uint32_t focused_id; // Clay element ID hash of the focused text input (0 = none)
|
||||
int32_t cursor_pos; // Cursor position in focused text input
|
||||
F32 cursor_blink; // Blink timer (seconds)
|
||||
|
||||
// Dropdown
|
||||
uint32_t open_dropdown_id; // Clay element ID hash of the open dropdown (0 = none)
|
||||
|
||||
// Input events for this frame
|
||||
PlatformInputEvents input;
|
||||
|
||||
// Click detection
|
||||
B32 mouse_down;
|
||||
B32 was_mouse_down;
|
||||
B32 mouse_clicked; // true on the frame mouse transitions from up->down
|
||||
};
|
||||
|
||||
extern UI_WidgetState g_wstate;
|
||||
|
||||
// Call once at startup
|
||||
void ui_widgets_init();
|
||||
|
||||
// Call each frame before building widgets. Pass in the frame's input events.
|
||||
void ui_widgets_begin_frame(PlatformInputEvents input, B32 mouse_down, B32 was_mouse_down);
|
||||
|
||||
// Reset per-frame text input display buffer allocator (called by begin_frame, but
|
||||
// can also be called manually if needed)
|
||||
void ui_text_input_reset_display_bufs();
|
||||
|
||||
////////////////////////////////
|
||||
// Widgets
|
||||
// All IDs must be unique string literals (passed to CLAY_ID internally).
|
||||
|
||||
// Simple label
|
||||
void ui_label(const char *id, const char *text);
|
||||
|
||||
// Clickable button. Returns true on the frame it was clicked.
|
||||
B32 ui_button(const char *id, const char *text);
|
||||
|
||||
// Checkbox. Toggles *value on click. Returns true if value changed.
|
||||
B32 ui_checkbox(const char *id, const char *label, B32 *value);
|
||||
|
||||
// Radio button group. Sets *selected to the clicked index. Returns true if changed.
|
||||
// options is an array of label strings, count is the number of options.
|
||||
B32 ui_radio_group(const char *id, const char **options, S32 count, S32 *selected);
|
||||
|
||||
// Single-line text input. Edits buf in-place (null-terminated, max buf_size-1 chars).
|
||||
// Returns true if the text changed this frame.
|
||||
B32 ui_text_input(const char *id, char *buf, S32 buf_size);
|
||||
|
||||
// Dropdown / combo box. Sets *selected to chosen index. Returns true if changed.
|
||||
// options is an array of label strings, count is the number of options.
|
||||
B32 ui_dropdown(const char *id, const char **options, S32 count, S32 *selected);
|
||||
|
||||
Reference in New Issue
Block a user