Use platform windows for windowing instead of custom draggable window system

This commit is contained in:
2026-03-05 11:44:23 -05:00
parent b75cb920eb
commit 5eaae4deb9
15 changed files with 833 additions and 742 deletions

31
src/ui/ui_popups.h Normal file
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#pragma once
#include "ui/ui_core.h"
#include "ui/ui_widgets.h"
#include "platform/platform.h"
#include "renderer/renderer.h"
#define MAX_POPUP_WINDOWS 4
struct PopupWindow {
B32 alive;
B32 *open_flag; // e.g. &app->show_settings_window
PlatformWindow *platform_window;
Renderer *renderer;
UI_Context *ui_ctx;
UI_WidgetState wstate;
UI_WindowContentFn content_fn;
void *content_user_data;
S32 width, height;
S32 last_w, last_h;
const char *title;
};
PopupWindow *popup_open(PlatformWindow *parent_window, Renderer *parent_renderer,
const char *title, B32 *open_flag,
S32 width, S32 height,
UI_WindowContentFn content_fn, void *user_data);
void popup_close(PopupWindow *popup);
PopupWindow *popup_find_by_flag(B32 *flag);
void popup_do_frame(PopupWindow *popup, F32 dt);
void popup_close_all(void);
void popup_close_check(void);