update formatting

This commit is contained in:
2026-02-22 23:35:17 -05:00
parent de55a1c1df
commit 1e724f6a2c
5 changed files with 108 additions and 66 deletions

View File

@@ -18,8 +18,7 @@ enum MenuCmd {
MENU_VIEW_DEMO,
};
static void setup_menus(PlatformWindow *window)
{
static void setup_menus(PlatformWindow *window) {
PlatformMenuItem file_items[] = {
{ "New", MENU_FILE_NEW },
{ "Open...", MENU_FILE_OPEN },
@@ -51,8 +50,7 @@ static void setup_menus(PlatformWindow *window)
platform_set_menu(window, menus, sizeof(menus) / sizeof(menus[0]));
}
static void setup_theme()
{
static void setup_theme() {
ImGuiIO &io = ImGui::GetIO();
// Load Segoe UI from Windows system fonts
@@ -155,8 +153,7 @@ static void setup_theme()
c[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.15f, 1.00f);
}
static void build_default_layout(ImGuiID dockspace_id)
{
static void build_default_layout(ImGuiID dockspace_id) {
ImGui::DockBuilderRemoveNode(dockspace_id);
ImGui::DockBuilderAddNode(dockspace_id, ImGuiDockNodeFlags_DockSpace);
ImGui::DockBuilderSetNodeSize(dockspace_id, ImGui::GetMainViewport()->Size);
@@ -174,8 +171,7 @@ static void build_default_layout(ImGuiID dockspace_id)
ImGui::DockBuilderFinish(dockspace_id);
}
int main(int argc, char **argv)
{
int main(int argc, char **argv) {
(void)argc;
(void)argv;

View File

@@ -20,8 +20,7 @@ struct PlatformWindow {
static PlatformWindow *g_current_window = nullptr;
static LRESULT CALLBACK win32_wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
static LRESULT CALLBACK win32_wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
if (ImGui_ImplWin32_WndProcHandler(hwnd, msg, wparam, lparam))
return true;
@@ -51,8 +50,7 @@ static LRESULT CALLBACK win32_wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM
return DefWindowProcW(hwnd, msg, wparam, lparam);
}
PlatformWindow *platform_create_window(PlatformWindowDesc *desc)
{
PlatformWindow *platform_create_window(PlatformWindowDesc *desc) {
WNDCLASSEXW wc = {};
wc.cbSize = sizeof(wc);
wc.style = CS_CLASSDC;
@@ -100,8 +98,7 @@ PlatformWindow *platform_create_window(PlatformWindowDesc *desc)
return window;
}
void platform_destroy_window(PlatformWindow *window)
{
void platform_destroy_window(PlatformWindow *window) {
if (!window) return;
if (window->hwnd) {
@@ -115,8 +112,7 @@ void platform_destroy_window(PlatformWindow *window)
delete window;
}
bool platform_poll_events(PlatformWindow *window)
{
bool platform_poll_events(PlatformWindow *window) {
MSG msg;
while (PeekMessageW(&msg, nullptr, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
@@ -128,19 +124,16 @@ bool platform_poll_events(PlatformWindow *window)
return !window->should_close;
}
void platform_get_size(PlatformWindow *window, int32_t *w, int32_t *h)
{
void platform_get_size(PlatformWindow *window, int32_t *w, int32_t *h) {
if (w) *w = window->width;
if (h) *h = window->height;
}
void *platform_get_native_handle(PlatformWindow *window)
{
void *platform_get_native_handle(PlatformWindow *window) {
return (void *)window->hwnd;
}
void platform_set_menu(PlatformWindow *window, PlatformMenu *menus, int32_t menu_count)
{
void platform_set_menu(PlatformWindow *window, PlatformMenu *menus, int32_t menu_count) {
HMENU menu_bar = CreateMenu();
for (int32_t i = 0; i < menu_count; i++) {
@@ -169,8 +162,7 @@ void platform_set_menu(PlatformWindow *window, PlatformMenu *menus, int32_t menu
SetMenu(window->hwnd, menu_bar);
}
int32_t platform_poll_menu_command(PlatformWindow *window)
{
int32_t platform_poll_menu_command(PlatformWindow *window) {
int32_t cmd = window->pending_menu_cmd;
window->pending_menu_cmd = 0;
return cmd;

View File

@@ -34,8 +34,7 @@ struct SrvHeapAllocator {
int free_count;
};
static void srv_alloc_init(SrvHeapAllocator *a, ID3D12Device *device, ID3D12DescriptorHeap *heap)
{
static void srv_alloc_init(SrvHeapAllocator *a, ID3D12Device *device, ID3D12DescriptorHeap *heap) {
a->heap = heap;
a->heap_type = heap->GetDesc().Type;
a->start_cpu = heap->GetCPUDescriptorHandleForHeapStart();
@@ -48,15 +47,13 @@ static void srv_alloc_init(SrvHeapAllocator *a, ID3D12Device *device, ID3D12Desc
a->free_indices[i] = a->free_count - 1 - i;
}
static void srv_alloc_alloc(SrvHeapAllocator *a, D3D12_CPU_DESCRIPTOR_HANDLE *out_cpu, D3D12_GPU_DESCRIPTOR_HANDLE *out_gpu)
{
static void srv_alloc_alloc(SrvHeapAllocator *a, D3D12_CPU_DESCRIPTOR_HANDLE *out_cpu, D3D12_GPU_DESCRIPTOR_HANDLE *out_gpu) {
int idx = a->free_indices[--a->free_count];
out_cpu->ptr = a->start_cpu.ptr + (idx * a->increment);
out_gpu->ptr = a->start_gpu.ptr + (idx * a->increment);
}
static void srv_alloc_free(SrvHeapAllocator *a, D3D12_CPU_DESCRIPTOR_HANDLE cpu, D3D12_GPU_DESCRIPTOR_HANDLE gpu)
{
static void srv_alloc_free(SrvHeapAllocator *a, D3D12_CPU_DESCRIPTOR_HANDLE cpu, D3D12_GPU_DESCRIPTOR_HANDLE gpu) {
(void)gpu;
int idx = (int)((cpu.ptr - a->start_cpu.ptr) / a->increment);
a->free_indices[a->free_count++] = idx;
@@ -90,8 +87,7 @@ struct Renderer {
UINT64 fence_last_signaled;
};
static bool create_device(Renderer *r)
{
static bool create_device(Renderer *r) {
#ifdef DX12_ENABLE_DEBUG_LAYER
ID3D12Debug *debug = nullptr;
if (SUCCEEDED(D3D12GetDebugInterface(IID_PPV_ARGS(&debug)))) {
@@ -117,8 +113,7 @@ static bool create_device(Renderer *r)
return true;
}
static bool create_command_queue(Renderer *r)
{
static bool create_command_queue(Renderer *r) {
D3D12_COMMAND_QUEUE_DESC desc = {};
desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
@@ -126,8 +121,7 @@ static bool create_command_queue(Renderer *r)
return r->device->CreateCommandQueue(&desc, IID_PPV_ARGS(&r->command_queue)) == S_OK;
}
static bool create_descriptor_heaps(Renderer *r)
{
static bool create_descriptor_heaps(Renderer *r) {
{
D3D12_DESCRIPTOR_HEAP_DESC desc = {};
desc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_RTV;
@@ -159,8 +153,7 @@ static bool create_descriptor_heaps(Renderer *r)
return true;
}
static bool create_frame_resources(Renderer *r)
{
static bool create_frame_resources(Renderer *r) {
for (int i = 0; i < r->frame_count; i++) {
if (r->device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT,
IID_PPV_ARGS(&r->frames[i].command_allocator)) != S_OK)
@@ -181,8 +174,7 @@ static bool create_frame_resources(Renderer *r)
return r->fence_event != nullptr;
}
static bool create_swap_chain(Renderer *r)
{
static bool create_swap_chain(Renderer *r) {
DXGI_SWAP_CHAIN_DESC1 sd = {};
sd.BufferCount = NUM_BACK_BUFFERS;
sd.Width = 0;
@@ -230,8 +222,7 @@ static bool create_swap_chain(Renderer *r)
return true;
}
static void create_render_targets(Renderer *r)
{
static void create_render_targets(Renderer *r) {
for (UINT i = 0; i < NUM_BACK_BUFFERS; i++) {
ID3D12Resource *back_buffer = nullptr;
r->swap_chain->GetBuffer(i, IID_PPV_ARGS(&back_buffer));
@@ -240,8 +231,7 @@ static void create_render_targets(Renderer *r)
}
}
static void cleanup_render_targets(Renderer *r)
{
static void cleanup_render_targets(Renderer *r) {
for (UINT i = 0; i < NUM_BACK_BUFFERS; i++) {
if (r->render_targets[i]) {
r->render_targets[i]->Release();
@@ -250,15 +240,13 @@ static void cleanup_render_targets(Renderer *r)
}
}
static void wait_for_pending(Renderer *r)
{
static void wait_for_pending(Renderer *r) {
r->command_queue->Signal(r->fence, ++r->fence_last_signaled);
r->fence->SetEventOnCompletion(r->fence_last_signaled, r->fence_event);
WaitForSingleObject(r->fence_event, INFINITE);
}
static FrameContext *wait_for_next_frame(Renderer *r)
{
static FrameContext *wait_for_next_frame(Renderer *r) {
FrameContext *fc = &r->frames[r->frame_index % r->frame_count];
if (r->fence->GetCompletedValue() < fc->fence_value) {
r->fence->SetEventOnCompletion(fc->fence_value, r->fence_event);
@@ -270,8 +258,7 @@ static FrameContext *wait_for_next_frame(Renderer *r)
return fc;
}
static void init_imgui(Renderer *r)
{
static void init_imgui(Renderer *r) {
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO &io = ImGui::GetIO();
@@ -301,8 +288,7 @@ static void init_imgui(Renderer *r)
ImGui_ImplDX12_Init(&init_info);
}
Renderer *renderer_create(RendererDesc *desc)
{
Renderer *renderer_create(RendererDesc *desc) {
Renderer *r = new Renderer();
memset(r, 0, sizeof(*r));
@@ -327,8 +313,7 @@ fail:
return nullptr;
}
void renderer_destroy(Renderer *r)
{
void renderer_destroy(Renderer *r) {
if (!r) return;
wait_for_pending(r);
@@ -362,8 +347,7 @@ void renderer_destroy(Renderer *r)
delete r;
}
bool renderer_begin_frame(Renderer *r)
{
bool renderer_begin_frame(Renderer *r) {
if ((r->swap_chain_occluded && r->swap_chain->Present(0, DXGI_PRESENT_TEST) == DXGI_STATUS_OCCLUDED)
|| IsIconic(r->hwnd))
{
@@ -378,8 +362,7 @@ bool renderer_begin_frame(Renderer *r)
return true;
}
void renderer_end_frame(Renderer *r)
{
void renderer_end_frame(Renderer *r) {
ImGui::Render();
FrameContext *fc = wait_for_next_frame(r);
@@ -418,8 +401,7 @@ void renderer_end_frame(Renderer *r)
r->frame_index++;
}
void renderer_resize(Renderer *r, int32_t width, int32_t height)
{
void renderer_resize(Renderer *r, int32_t width, int32_t height) {
if (width <= 0 || height <= 0) return;
wait_for_pending(r);